{
"wool.monument.area": "焦黑避難所",
"wool.white.area": "心之交響曲",
"wool.orange.area": "昔日楓光",
"wool.magenta.area": "煙硝地平線",
"wool.light_blue.area": "瀕危生物保護區",
"wool.yellow.area": "岩漿變動之城",
"wool.lime.area": "幻滅永恆",
"wool.pink.area": "迷夢城堡",
"wool.gray.area": "阿爾邦城",
"wool.light_gray.area": "騎士末路",
"wool.cyan.area": "骨灰花園",
"wool.purple.area": "四季城堡壘",
"wool.blue.area": "破碎蒼穹",
"wool.brown.area": "最後通牒",
"wool.green.area": "妄想山莊",
"wool.red.area": "誤入祈途",
"wool.black.area": "尋心啟事",
"color.white": "白色",
"color.orange": "橘色",
"color.magenta": "洋紅色",
"color.light_blue": "淺藍色",
"color.yellow": "黃色",
"color.lime": "淺綠色",
"color.pink": "粉紅色",
"color.gray": "灰色",
"color.light_gray": "淺灰色",
"color.cyan": "青色",
"color.purple": "紫色",
"color.blue": "藍色",
"color.brown": "棕色",
"color.green": "綠色",
"color.red": "紅色",
"color.black": "黑色",
"monument.wool.completed": "-=- 完成 -=-",
"monument.wool.white.placed": "放置白色羊毛！",
"monument.wool.orange.placed": "放置橘色羊毛！",
"monument.wool.magenta.placed": "放置洋紅色羊毛！",
"monument.wool.light_blue.placed": "放置淺藍色羊毛！",
"monument.wool.yellow.placed": "放置黃色羊毛！",
"monument.wool.lime.placed": "放置淺綠色羊毛！",
"monument.wool.pink.placed": "放置粉紅色羊毛！",
"monument.wool.gray.placed": "放置灰色羊毛！",
"monument.wool.light_gray.placed": "放置淺灰色羊毛！",
"monument.wool.cyan.placed": "放置青色羊毛！",
"monument.wool.purple.placed": "放置紫色羊毛！",
"monument.wool.blue.placed": "放置藍色羊毛！",
"monument.wool.brown.placed": "放置棕色羊毛！",
"monument.wool.green.placed": "放置綠色羊毛！",
"monument.wool.red.placed": "放置紅色羊毛！",
"monument.wool.black.placed": "放置黑色羊毛！",
"teleport.int.1": "路口一",
"teleport.int.2": "路口二",
"teleport.int.3": "路口三",
"teleport.tp.to.monument": "傳送到紀念碑",
"teleport.unlock.tp": "解鎖傳送點",
"teleport.first.unlock": "恭喜！這是白色羊毛的傳送站，可以設定重生點。你之後能透過傳送站回到這裡。",
"teleport.spawn.set": "已設置重生點！",
"teleport.set.spawn": "設置重生點",
"teleport.go.back": "上一頁",
"teleporter.black.cathedral.podium.1": "",
"teleporter.black.cathedral.podium.2": "大教堂講台",
"teleporter.black.fires.gate.1": "",
"teleporter.black.fires.gate.2": "熔岩走廊",
"teleporter.black.pantheon.gates.1": "",
"teleporter.black.pantheon.gates.2": "萬神殿正門",
"teleporter.black.memory": "回憶",
"teleporter.blue.crossroad.cave.1": "",
"teleporter.blue.crossroad.cave.2": "岔路洞窟",
"teleporter.blue.wall.outlook.1": "彩繪牆",
"teleporter.blue.wall.outlook.2": "觀景台",
"teleporter.cyan.cliffside.camp.1": "",
"teleporter.cyan.cliffside.camp.2": "崖邊露營地",
"teleporter.cyan.skeleton.overhang.1": "",
"teleporter.cyan.skeleton.overhang.2": "巨型骷髏",
"teleporter.gray.lower.tree.1": "",
"teleporter.gray.lower.tree.2": "樹根內部",
"teleporter.gray.upper.walkway.1": "",
"teleporter.gray.upper.walkway.2": "上層通道",
"teleporter.lime.central.tower.1": "",
"teleporter.lime.central.tower.2": "中央主塔",
"teleporters.lime.forever.spires.1": "永遠美好",
"teleporters.lime.forever.spires.2": "尖刺區域",
"teleporters.red.transition.one.1": "",
"teleporters.red.transition.one.2": "一號休息站",
"teleporters.red.transition.two": "二號休息站",
"teleporters.red.praying.grounds.1": "",
"teleporters.red.praying.grounds.2": "祈禱地",
"teleporters.monument.scorched.refuge.1": "",
"teleporters.monument.scorched.refuge.2": "焦黑避難所",
"teleporters.monument.monument": "紀念碑",
"teleporters.first.teleport.text": "點擊此處！",
"enter.area.1": "區域 I",
"enter.area.2": "區域 II",
"enter.area.3": "區域 III",
"enter.area.4": "區域 IV",
"enter.area.5": "區域 V",
"enter.area.6": "區域 VI",
"enter.area.7": "區域 VII",
"enter.area.8": "區域 VIII",
"enter.area.9": "區域 IX",
"enter.area.10": "區域 X",
"enter.area.11": "區域 XI",
"enter.area.12": "區域 XII",
"enter.area.13": "區域 XIII",
"enter.area.14": "區域 XIV",
"enter.area.15": "區域 XV",
"enter.area.16": "區域 XVI",
"enter.area.17": "區域 XVII",
"enter.intersection.1": "交叉路口 I",
"enter.intersection.2": "交叉路口 II",
"enter.intersection.3": "交叉路口 III",
"enter.area.lead": "負責人：",
"enter.area.leads": "負責人：",
"enter.area.gameplay": "玩法：",
"enter.area.mechanics": "機制：",
"enter.area.build.help": "建築支援：",
"enter.area.build.lore": "故事：",
"lightblue.tube.key": "管珊瑚鑰匙",
"lightblue.brain.key": "腦珊瑚鑰匙",
"lightblue.horn.key": "角珊瑚鑰匙",
"lightblue.placed": "已放置！",
"lightblue.unlock": "成功解鎖淺藍色羊毛！",
"lightblue.keynotif": "淺藍色羊毛受到珊瑚之力保護！尋找珊瑚鑰匙並將它們放上基岩底座。",
"black.lavagate.back": "你必須先解鎖大門！",
"wool.black.lavagate.unlock": "門後傳出氣惱的尖叫……",
"wool.black.cryptgate.unlock": "苦苦哀求的低語聲迴盪在大教堂深處……",
"wool.black.key1": "微光驅散黑暗……",
"wool.black.key2": "逐漸變得明亮……",
"wool.black.key3": "暖和的光線穿透濃霧……",
"wool.black.key4": "感覺肩上的重擔煙消雲散。該繼續往前了……",
"wool.black.unlock.base": "室溫提升，現在能夠前往冰之坑洞。",
"wool.black.fog.notification": "在溫度提升之前，暫時無法進入冰之坑洞。",
"objective": "紀念碑目標",
"white.conductor": "樂曲指揮",
"white.dialogue.1": "歡迎，勇敢的意志！",
"white.dialogue.2": "又見面了。",
"white.dialogue.3": "你可能不記得我是誰吧。",
"white.dialogue.4": "沒關係，我不介意。",
"white.dialogue.5": "雖說最好的結局是我們不再碰面，",
"white.dialogue.6": "但現在這樣也挺好。",
"white.dialogue.7": "只要你依然記得這裡，",
"white.dialogue.8": "我就放心了。",
"white.dialogue.9": "這表示你還未放棄。",
"white.dialogue.10": "可是，這次的黑暗勢力比以前更加緊迫盯人。",
"white.dialogue.11": "沒事的。",
"white.dialogue.12": "放輕鬆。",
"white.dialogue.13": "深呼吸。",
"white.dialogue.14": "聽節奏。",
"white.dialogue.15": "展開超凡之旅。",
"white.dialogue.16": "我將暫時伴在你身邊。",
"white.dialogue.17": "夢的本質是什麼？",
"white.dialogue.18": "一般來說，夢會被有意識的慾望影響。",
"white.dialogue.19": "人們夢想能閉眼翱翔，",
"white.dialogue.20": "娶最美的新娘並掌握全世界。",
"white.dialogue.21": "然而，夢境其實是由潛意識構成。",
"white.dialogue.22": "潛意識充斥現實生活的種種陰影。",
"white.dialogue.23": "因此，生命的枷鎖亦會成為夢中困境。",
"white.dialogue.24": "抱歉，稍微美化了夢境的黑暗面。",
"white.dialogue.25": "我的意思是，它們也會帶來很多好處。",
"white.dialogue.26": "看似艱鉅難搞，其實它們也替你著想。",
"white.dialogue.27": "勇於面對自己。",
"white.dialogue.28": "說個笑話能夠讓你改變表情嗎？",
"white.dialogue.29": "不行？那我在你臉上演「揍」一曲如何！",
"white.dialogue.30": "啊你怎麼沒反應，這應該會奏效才對。",
"white.dialogue.31": "唉。",
"white.dialogue.32": "保持聰明，但別耍小聰明。",
"white.dialogue.33": "牢記幽默的力量，",
"white.dialogue.34": "它是生命的調味料。",
"white.dialogue.35": "因為你的緣故，深淵的威脅正在加劇。",
"white.dialogue.36": "情況並不樂觀。",
"white.dialogue.37": "見到你平安回來這裡，",
"white.dialogue.38": "使我深感欣慰並懷抱希望。",
"white.dialogue.39": "畢竟，我倆的生命休戚與共。",
"white.dialogue.40": "好吧，其實我可能不算活著，但至少是某種存在。",
"white.dialogue.41": "我能演奏交響樂呢。",
"white.dialogue.42": "粗繩、菜刀、藥物、墜樓，",
"white.dialogue.43": "這些都會毀掉樂曲。",
"white.dialogue.44": "切記，即使宇宙廣闊無垠，",
"white.dialogue.45": "不論是多微不足道的感受，對你來說都極具意義。",
"white.dialogue.46": "時間差不多了，",
"white.dialogue.47": "我該回到原本的地方待著。",
"white.dialogue.48": "你還懵懂無知，",
"white.dialogue.49": "即將面臨漫長的旅程。",
"white.dialogue.50": "這段過程或許會異常煎熬，",
"white.dialogue.51": "甚至偶爾必須自揭瘡疤。",
"white.dialogue.52": "無須絕望。",
"white.dialogue.53": "保持希望，腳踏實地，必能克服一切。",
"white.dialogue.54": "這是哪裡？",
"white.dialogue.55": "你心裡明白。愛與恨、悲與喜、理性與感性。",
"white.dialogue.56": "「心靈」。囊括夢境與真實、知覺，使你成為現在的自己。",
"white.dialogue.57": "我是誰？",
"white.dialogue.58": "你也早就知道。",
"white.dialogue.59": "我們一直待在你心裡，勇敢的意志。",
"white.dialogue.60": "還有誰能潛入你的心靈？",
"white.dialogue.61": "我是你最好的一面。",
"white.dialogue.62": "而心靈世界的我們見證相同的事物。",
"orange.lore.1": "言行舉止滋養生命之果，",
"orange.lore.2": "日日累積，有因就有果。",
"orange.lore.3": "雖然後果不一定會反映在現實，",
"orange.lore.4": "但必然會影響心靈。",
"orange.lore.5": "",
"orange.lore.6": "生命之果的重量隨著時間增長，",
"orange.lore.7": "我們開始認為死亡是種解脫。",
"orange.lore.8": "滴答、滴答，",
"orange.lore.9": "時間是偉大的劊子手。",
"orange.lore.10": "",
"orange.lore.11": "哎呀，何須擔心？",
"orange.lore.12": "你是淘氣呢喃的朋友，",
"orange.lore.13": "我們會幫你逃離厄運。",
"orange.lore.14": "",
"orange.lore.15": "嘿，還記得這裡嗎？",
"orange.lore.16": "象徵輝煌童年的楓樹林。",
"orange.lore.17": "成年人總是懷念兒時的盛夏：",
"orange.lore.18": "腳下的青草、沖刷過沙灘的海浪、",
"orange.lore.19": "幾乎凍傷舌頭的檸檬糖水。",
"orange.lore.20": "然而，所有關於汗臭、悶熱和蚊蟲叮咬的",
"orange.lore.21": "負面記憶都被淡忘，這很討厭。",
"orange.lore.22": "美好回憶中的缺陷，根本不該被輕易忘記。",
"orange.lore.23": "",
"orange.lore.24": "多數孩子都認為在陽光下玩耍形同天堂。",
"orange.lore.25": "但那是別人。對你來說，最珍貴的",
"orange.lore.26": "回憶莫過於童年的秋日周末。",
"orange.lore.27": "",
"orange.lore.28": "這很正常，畢竟每個個體都獨一無二，",
"orange.lore.29": "人人的愛好都不盡相同。",
"orange.lore.30": "局勢毫無轉機。",
"orange.lore.31": "你心裡明白，腦袋理解，用膝蓋想也知道。",
"orange.lore.32": "",
"orange.lore.33": "即使友誼能夠減輕痛苦，卻無從改變生命",
"orange.lore.34": "脆弱的本質。想想教堂的那場意外，還有",
"orange.lore.35": "黑暗中的蜘蛛。",
"orange.lore.36": "",
"orange.lore.37": "再想想灑落楓樹葉的餘暉，沉浸在南瓜和",
"orange.lore.38": "甜派的香氣、秋季天空與溫暖的微笑。",
"orange.lore.39": "",
"orange.lore.40": "你不會心碎、不必朝九晚五，遠離政治和",
"orange.lore.41": "謊言。楓樹林提供簡單純粹的喜悅。",
"orange.lore.42": "",
"orange.lore.43": "至於外面的一切，了無希望。",
"orange.lore.44": "",
"orange.lore.45": "心靈之旅是最危險的旅程。",
"orange.lore.46": "心靈才不會善待身體與靈魂。",
"orange.lore.47": "不如和我們待在一起。",
"orange.lore.48": "不必踏上什麼長途旅行。",
"orange.lore.49": "留下來，別離開。",
"orange.lore.50": "重回童年時光，恣意爬樹吧。",
"orange.lore.51": "",
"orange.lore.52": "我們渴望見證你的救贖，",
"orange.lore.53": "與你同行是我等最高的福氣。",
"orange.lore.54": "無須長大成人。",
"orange.lore.55": "除了製造出腐敗的世界，",
"orange.lore.56": "那些大人還有什麼貢獻？",
"orange.lore.57": "你曾把楓樹想像成火箭，",
"orange.lore.58": "一艘從野外飛向星際的火箭。",
"orange.lore.59": "多麼天馬行空。",
"orange.lore.60": "",
"orange.lore.61": "人們總是熱愛征服最高點，",
"orange.lore.62": "探索遙遠地平線之外的事物。",
"orange.lore.63": "我們認為這是人性的根基。",
"orange.lore.64": "",
"orange.lore.65": "當然，我們對人類的了解並不完整，",
"orange.lore.66": "但你可以成為我們的一份子從旁協助。",
"orange.lore.67": "藉由你的智慧，換取永恆喜樂。",
"orange.lore.68": "",
"orange.lore.69": "如此美好的互利共生充滿良善，",
"orange.lore.70": "是雙贏的選擇。",
"orange.lore.71": "水窪四起的午夜車程是倒楣的開端。",
"orange.lore.72": "你在後座半夢半醒，得知這趟旅程",
"orange.lore.73": "有去無回。從那以後，爬樹、南瓜",
"orange.lore.74": "雕刻和星際之旅不復存在。",
"orange.lore.75": "",
"orange.lore.76": "想不想回到過去，摧毀那台車並奔",
"orange.lore.77": "向我們的懷抱？你能免於教堂意外",
"orange.lore.78": "或恐怖蜘蛛。",
"orange.lore.79": "",
"orange.lore.80": "大人們偷走美好的一切，然而孩子",
"orange.lore.81": "其實值得擁有全世界。",
"orange.lore.82": "",
"orange.lore.83": "不要重蹈覆轍，請留下來。",
"orange.lore.84": "",
"orange.lore.85": "你可以和朋友再度航向宇宙。",
"orange.lore.86": "",
"orange.note.1": "字跡潦草的紙條",
"orange.note.2": "這裡曾經非常和平。",
"orange.note.3": "不要聽從，也不要回應。",
"orange.note.4": "此地無善良之人。",
"orange.note.5": "快逃走。我被吞噬了。把握時機快跑。",
"orange.note.6": "你只有一條命。珍惜生命。",
"orange.note.7": "往日時光是蜜糖毒藥。",
"orange.note.8": "呢喃非常邪惡。",
"orange.note.9": "往事已逝，邁向未來。",
"orange.note.10": "舉步不前是少數幸運兒的特權。",
"orange.whisperer.1": "呢喃傑克",
"orange.whisperer.2": "呢喃家豪",
"orange.whisperer.3": "呢喃志明",
"orange.whisperer.4": "呢喃俊傑",
"orange.whisperer.5": "呢喃淑芬",
"orange.whisperer.6": "呢喃雅婷",
"lore.1": "愛人",
"lore.1.0": "",
"lore.1.1": "能聽見嗎？醫生說我應該和你說說話。",
"lore.1.2": "所以我來了，牽著你的手，試著說點什麼。",
"lore.1.3": "雖然感覺很尷尬，但我以前常常對著臥室牆壁",
"lore.1.4": "自言自語數個小時……其實這兩件事好像差不多。",
"lore.1.5": "",
"lore.1.6": "醫生說你的身體非常健康，就算參加兩次馬拉松都沒問題。",
"lore.1.7": "所以你睡個屁，呆子。快點睜開眼睛。",
"lore.1.8": "",
"lore.1.9": "拜託啦，對不起……",
"lore.1.10": "我不想給你壓力，只是，大家都摸不著頭緒，",
"lore.1.11": "也很擔心你的狀況，尤其是我。",
"lore.1.12": "",
"lore.1.13": "",
"lore.1.14": "",
"lore.1.15": "",
"lore.2": "愛人",
"lore.2.0": "",
"lore.2.1": "我總是想像你最美好的樣子，",
"lore.2.2": "在心裡建造你的完美小天堂，",
"lore.2.3": "試圖用想像力使其成真。",
"lore.2.4": "",
"lore.2.5": "對對對，我聽起來像是蠢蛋。",
"lore.2.6": "我只是情不自禁。",
"lore.2.7": "你看起來就像雨天被棄養的傷心狗狗，",
"lore.2.8": "使我心疼不已，湧起呵護之情。",
"lore.2.9": "",
"lore.3": "愛人",
"lore.3.0": "",
"lore.3.1": "此時此刻，我猜你正在展開漫漫的生命之旅，",
"lore.3.2": "也許在虛實之間，或是由自身認知構築的地帶。",
"lore.3.3": "",
"lore.3.4": "你身處危險境地，眼前所見都是奇怪的景象，",
"lore.3.5": "但你最終將會戰勝。",
"lore.3.6": "",
"lore.3.7": "一切都彷彿電影導演大衛．林區或動畫大師",
"lore.3.8": "宮崎駿虛構的景色，也可能是最日常的景象",
"lore.3.9": "卻參雜一絲詭異感。",
"lore.3.10": "",
"lore.3.11": "聽起來很不科學，但科學家也不是無所不知。",
"lore.3.12": "畢竟，過去二十年都沒有醫生診斷出我的自閉症",
"lore.3.13": "是超出當前標準的十級。",
"lore.3.14": "",
"lore.3.15": "",
"lore.3.16": "",
"lore.4": "愛人",
"lore.4.0": "",
"lore.4.1": "你知道「幻想宇宙」理論嗎？",
"lore.4.2": "聽仔細囉，讓我用我的厲害推理能力，",
"lore.4.3": "又名超級愛慕凝視，來分析你這阿呆的狀況。",
"lore.4.4": "",
"lore.4.5": "「幻想宇宙」是心理學的理論。",
"lore.4.6": "有些人會在童年時期建構出栩栩如生的想像世界，",
"lore.4.7": "並認為自己是其中的居民。",
"lore.4.8": "那個想像世界就是幻想宇宙。",
"lore.4.9": "",
"lore.4.10": "雖然成年後就會漸漸淡忘此事，",
"lore.4.11": "但成年人在遭受巨大挫折時，",
"lore.4.12": "曾經擁有想像世界的人們，",
"lore.4.13": "會躲回幻想宇宙尋求慰藉。",
"lore.4.14": "",
"lore.4.15": "",
"lore.4.16": "",
"lore.5": "愛人",
"lore.5.0": "",
"lore.5.1": "受傷的時候，我們都會變回孩子。",
"lore.5.2": "哭哭啼啼，生活無法自理，",
"lore.5.3": "渴望躲回幻想宇宙尋求慰藉。",
"lore.5.4": "",
"lore.5.5": "我想，這就是你現在的狀態……",
"lore.5.6": "但就算知道這種事情又能怎樣？",
"lore.5.7": "依然什麼都沒改變。",
"lore.5.8": "",
"lore.5.9": "情緒不是能夠解開的謎題。",
"lore.5.10": "",
"lore.5.11": "",
"lore.5.12": "",
"lore.5.13": "",
"lore.6": "愛人",
"lore.6.0": "",
"lore.6.1": "最終，我們質疑生命充滿虛無，",
"lore.6.2": "生存意義形同一陣輕煙。",
"lore.6.3": "",
"lore.6.4": "事實上，個體的重要性根本不像我們以為的那樣重要，",
"lore.6.5": "不論是對於宇宙或大多數人來說都是如此。",
"lore.6.6": "",
"lore.6.7": "但我想讓你知道，你對我來說很重要。",
"lore.6.8": "我想和你再次同聲歡笑，擁抱純粹的喜悅。",
"lore.6.9": "這樣就夠了，但你這呆子卻不明白，",
"lore.6.10": "一直在追尋某種鬼才知道是什麼的東西。",
"lore.6.11": "",
"lore.6.12": "等你從幻想宇宙或是隨便什麼的地方回來之後──",
"lore.6.13": "我知道你會回來，拜託，放過你自己吧。",
"lore.6.14": "",
"lore.6.15": "我愛你，不忍目睹你受苦。",
"lore.6.16": "",
"lore.6.17": "",
"lore.6.18": "",
"lore.7": "狗狗",
"lore.7.0": "",
"lore.7.1": "汪！汪！汪！",
"lore.7.2": "「誰快把那隻狗抓走，病人的喉嚨會被咬爛！」",
"lore.7.3": "「狗才不會做那種事。」",
"lore.7.4": "「有些狗很兇！」",
"lore.7.5": "「好吧，但這隻狗看起來很溫馴。」",
"lore.7.6": "「惡魔誘惑人心的時候看起來也很無害！」",
"lore.7.7": "「別這麼戲劇化，這裡不是雪梨歌劇院，這裡是",
"lore.7.8": "醫院。」",
"lore.7.9": "",
"lore.7.10": "汪！",
"lore.7.11": "「廢話，但是讓狗進病房既不衛生又違規。」",
"lore.7.12": "",
"lore.7.13": "汪！汪！",
"lore.7.14": "「也對。把狗趕出去吧。」",
"lore.7.15": "",
"lore.7.16": "汪！汪！",
"lore.7.17": " ",
"lore.8": "狗狗",
"lore.8.0": "",
"lore.8.1": "*喘氣聲*",
"lore.8.2": "",
"lore.8.3": "「抱歉，狗勾，昨天說過你不能進來。",
"lore.8.4": "但你真是聰明的孩子。」",
"lore.8.5": "「牠竟然用身體沾滿白色油漆作為掩護，",
"lore.8.6": "以狗來說很聰明，可惜這招沒用。」",
"lore.8.7": "「牠真的很努力，喘氣聲是唯一的破綻。」",
"lore.8.8": "「唉，確實。真荒謬，難道這裡是馬戲團？」",
"lore.8.9": "",
"lore.8.10": "*喘氣聲*",
"lore.8.11": "",
"lore.8.12": "「是雪梨歌劇院！」",
"lore.8.13": "「別大喊大叫的。在我們被炒魷魚之前快把",
"lore.8.14": "狗抓出去。」",
"lore.8.15": "",
"lore.8.16": "*喘氣聲*",
"lore.9": "狗狗",
"lore.9.0": "",
"lore.9.1": "「你聽，狗在外面嚎叫。」",
"lore.9.2": "",
"lore.9.3": "凹嗚！",
"lore.9.4": "「你怎麼哭了，你還好嗎？」",
"lore.9.5": "",
"lore.9.6": "凹嗚！凹嗚！",
"lore.9.7": "「我從沒聽過如此悲傷的聲音。牠絕對不是什麼惡魔。」",
"lore.9.8": "",
"lore.9.9": "凹嗚！",
"lore.9.10": "「我早就說過了。牠似乎和這個病人有關。」",
"lore.9.11": "「可是牠沒有戴項圈。」",
"lore.9.12": "「也許是病人以前餵過的流浪狗。」",
"lore.9.13": "",
"lore.9.14": "凹嗚！凹嗚！",
"lore.9.15": "「既然是這樣，我們應該放牠進來。」",
"lore.9.16": "「我懂你的心情，但不行。別哭了，那只是隻狗。」",
"lore.10": "狗狗",
"lore.10.0": "",
"lore.10.1": "汪！",
"lore.10.2": "",
"lore.10.3": "「噓，好孩子。你剛才都有乖乖保持安靜，",
"lore.10.4": "別功虧一簣了。如果被別人發現，你就不能",
"lore.10.5": "在病房和朋友過夜了。去吧……",
"lore.10.6": "對，待在棉被底下，我明早來接你。感覺就",
"lore.10.7": "像間諜，對不？超像的。」",
"lore.10.8": "",
"lore.10.9": "「所以雪梨歌劇院的護士偷偷放你進來了，",
"lore.10.10": "小傢伙？一個晚上應該無傷大雅。你很乖，",
"lore.10.11": "我只是不想冒著有人受傷或失去工作的風險",
"lore.10.12": "，畢竟我家還有兩條狗要養。」",
"lore.10.13": "",
"lore.10.14": " ",
"lore.10.15": "",
"lore.10.16": "",
"lore.11": "狗狗",
"lore.11.0": "",
"lore.11.1": "「停停停別舔病人了，我不能再被罵了。",
"lore.11.2": "才讓你待三個晚上，院方就在那邊大驚小怪，",
"lore.11.3": "無法抵抗狗狗的魅力又不是我的錯！",
"lore.11.4": "你真的該離開病房了，但有個好消息，",
"lore.11.5": "經過我的調查──」",
"lore.11.6": "「明明是你使喚我去調查。」",
"lore.11.7": "",
"lore.11.8": "「隨便啦。我知道你沒有主人，所以……",
"lore.11.9": "我決定暫時領養你！等那個病人醒來之後，",
"lore.11.10": "我們再和他討論你的去處。你會每天收到最新",
"lore.11.11": "消息的，小狗勾，別擔心。」",
"lore.11.12": "「你偷了她的心，小傢伙。」",
"lore.11.13": "「你還不是一樣。」",
"lore.11.14": "汪！",
"lore.11.15": "",
"lore.11.16": "「確實。誰叫牠這麼可愛。」",
"lore.11.17": "汪！",
"lore.12": "老闆",
"lore.12.0": "",
"lore.12.1": "在搞什麼啊！你應該天沒亮就來上班，",
"lore.12.2": "結果你竟然睡得跟豬一樣！",
"lore.12.3": "現在的年輕人喔，每個都不想好好工作。",
"lore.12.4": "",
"lore.12.5": "我不想聽任何藉口！我才不管什麼「昏迷不醒」，",
"lore.12.6": "這是那些醫生捏造的詞！我花錢買了你的時間！",
"lore.12.7": "有點同理心好嗎，我還有整間公司的員工要養。",
"lore.12.8": "",
"lore.12.9": "我不能忍受你管的工人們繼續遊手好閒。",
"lore.12.10": "明天給我到永遠美好公司從早到晚連續值三班，",
"lore.12.11": "而且沒有額外加給。",
"lore.12.12": "",
"lore.12.13": "你最好準時出席，否則我會讓你在業界被封殺。",
"lore.12.14": "",
"lore.12.15": "",
"lore.12.16": "",
"lore.13": "老闆",
"lore.13.0": "",
"lore.13.1": "你知道附近有個不錯的公園嗎？",
"lore.13.2": "",
"lore.13.3": "那片草地受到妥善照顧，而且隨處開滿花。",
"lore.13.4": "溫暖的陽光照在身上，鳥鳴聲悅耳，根本人間天堂。",
"lore.13.5": "多麼美好的散步體驗，我跟你說……",
"lore.13.6": "",
"lore.13.7": "等等，我應該要生氣才對。你今天又曠職了。",
"lore.13.8": "忍無可忍，你應該去監督工人並提升產能。",
"lore.13.9": "",
"lore.13.10": "別指望收到這個月的薪水，",
"lore.13.11": "我會把每張紙鈔咬到稀巴爛！讓你學點教訓，",
"lore.13.12": "看你還敢不敢把寶貴的值班時間浪費在病床上？",
"lore.13.13": "",
"lore.13.14": "丟臉！無恥！",
"lore.13.15": "",
"lore.13.16": "",
"lore.13.17": "",
"lore.13.18": "",
"lore.14": "老闆",
"lore.14.0": "",
"lore.14.1": "看看這張照片！",
"lore.14.2": "是隻飛過公園池塘的蝴蝶！",
"lore.14.3": "真是美麗的生物，如果是人類的話，",
"lore.14.4": "肯定是讓人心動的美女。",
"lore.14.5": "",
"lore.14.6": "從上禮拜開始，我每天出門都怒氣沖沖，",
"lore.14.7": "想對你大吼大叫，卻總在路途中被美麗的",
"lore.14.8": "風景分神。人們常常自以為懂得美，",
"lore.14.9": "實際上很少人願意停下腳步欣賞梔子花。",
"lore.14.10": "",
"lore.14.11": "庸庸碌碌的凡人才會整天應付工作家庭和",
"lore.14.12": "無關緊要的瑣事……",
"lore.14.13": "",
"lore.14.14": "你今天大概也不會來上班吼。",
"lore.14.15": "我懶得罵你了。",
"lore.14.16": "",
"lore.15": "老闆",
"lore.15.0": "",
"lore.15.1": "人類在世界召喚出大惡魔，",
"lore.15.2": "祂持續索要犧牲並折磨凡人的心智，",
"lore.15.3": "使我們過於在乎財富、權力、虛擬的數字，",
"lore.15.4": "而非愛和美。",
"lore.15.5": "",
"lore.15.6": "但是我拒絕。所以，我決定離職！",
"lore.15.7": "即使我不大吼大叫，其他員工也會如常工作。",
"lore.15.8": "這就是知恥近乎勇。",
"lore.15.9": "",
"lore.15.10": "從今以後，我將雲遊四海，尋訪珍稀鳥類，",
"lore.15.11": "並對抗利益至上的惡魔。",
"lore.15.12": "我已經宣示遵從騎士精神。",
"lore.15.13": "",
"lore.15.14": "你就繼續睡到開心為止，在夢中享受美好和自由。",
"lore.15.15": "",
"lore.15.16": "",
"lore.15.17": " ",
"lore.15.18": "",
"lore.16": "樂團成員",
"lore.16.0": "",
"lore.16.1": "喔，抱歉，",
"lore.16.2": "我以為這間病房是空的，剛剛沒看到你。",
"lore.16.3": " ",
"lore.16.4": "你就是護理師們常提的那個，",
"lore.16.5": "不知為何持續昏迷不醒的病人吧？",
"lore.16.6": "",
"lore.16.7": "呵呵，你當然不可能回答，",
"lore.16.8": "你現在只是個會呼吸的肉……",
"lore.16.9": "",
"lore.16.10": "你應該不介意我在這邊休息吼？",
"lore.16.11": "我需要安靜的空房間練歌。",
"lore.16.12": "說不定我的樂曲可以讓你甦醒，",
"lore.16.13": "因為它形同天籟──或難聽到無法忍受。",
"lore.16.14": " ",
"lore.16.15": "記得，這還是半成品。",
"lore.16.16": "我要開始彈奏了，祝我好運。",
"lore.16.17": "",

"lore.17": "樂團成員",
"lore.17.0": " ",
"lore.17.1": "安安，我又來了。 ",
"lore.17.2": "我喜歡在這裡練歌，特此請求准許。",
"lore.17.3": "",
"lore.17.4": "呵呵，你還是不能回話啊。",
"lore.17.5": "奇怪，為啥我感覺有點緊張？",
"lore.17.6": "明明我少數幾次登台演出都充滿自信， ",
"lore.17.7": "宛如搖滾巨星……雖然是沒名沒利的巨星。",
"lore.17.8": "",
"lore.17.9": "在你旁邊演奏的感覺竟然親密讓人起雞皮疙瘩，",
"lore.17.10": "我在老家的小俱樂部都沒有這種感覺。",
"lore.17.11": "我幹嘛臉紅啊，你就像塊石頭而已，",
"lore.17.12": "不吭聲，不移動，毫無反應……。",
"lore.17.13": "",
"lore.17.14": "總之，我今天帶了吉他過來，",
"lore.17.15": "這首歌比上次的寓意更深，但還不是最終成品。",
"lore.17.16": "開始了，如果難聽的話我先道歉。",
"lore.17.17": "",

"lore.18": "樂團成員",
"lore.18.0": "",
"lore.18.1": "希望你沒被我煩死，",
"lore.18.2": "在這邊練歌讓我湧現不少靈感，",
"lore.18.3": "我很久沒像這樣長時間沉迷寫曲了。",
"lore.18.4": "",
"lore.18.5": "我跟朋友們組了小型樂團，下個月有安排演出。",
"lore.18.6": "以前的表演曲目都是翻唱曲為主，",
"lore.18.7": "但這次我想嘗試原創曲歌單。",
"lore.18.8": "",
"lore.18.9": "接下來是我的最新作品，不是經典世界名曲，",
"lore.18.10": "可是我很滿意喔。",
"lore.18.11": "",
"lore.18.12": "",
"lore.18.13": "",
"lore.18.14": "",

"lore.19": "樂團成員",
"lore.19.0": " ",
"lore.19.1": "你懂得，現在是平庸的私人演奏會時間。",
"lore.19.2": "這是一種自嘲，事實上我的演出很棒棒，",
"lore.19.3": "反正你昏迷不醒沒辦法反駁。",
"lore.19.4": "而且我相信你也不打算反駁。",
"lore.19.5": "",
"lore.19.6": "樂團最近的練習量非常充足，",
"lore.19.7": "我其實不用趁工作空檔偷偷練曲，",
"lore.19.8": "但我很想和你分享成果。",
"lore.19.9": "",
"lore.19.10": "奇怪的是，我也隱約感覺到若有似無的聯繫感。",
"lore.19.11": "",
"lore.19.12": "",
"lore.19.13": "",
"lore.19.14": "",
"lore.19.15": "",
"lore.19.16": "",

"lore.20": "樂團成員",
"lore.20.0": "",
"lore.20.1": "表演很順利，超級完美。",
"lore.20.2": "我這輩子從來沒有這麼滿足過。",
"lore.20.3": "我也好愛我的歌聲，沉浸在其中真是讓人喜悅。",
"lore.20.4": " ",
"lore.20.5": "說真的，我對你一無所知，",
"lore.20.6": "不論是姓名、個性、年紀或性別──",
"lore.20.7": "容我說一句，你的外觀很中性。",
"lore.20.8": "即使如此，我還是想和你道謝。",
"lore.20.9": "",
"lore.20.10": "我和你的聯繫或許只是情感投射，",
"lore.20.11": "你的反應全是我的內心想像，",
"lore.20.12": "可是這些自言自語對我來說仍然很真實。",
"lore.20.13": "讓我更樂觀，對樂曲更有自信。",
"lore.20.14": " ",
"lore.20.15": "我真的很感激你，在編寫這首新曲的時候，",
"lore.20.16": "也一直想到你，請聽！",
"lore.20.17": "",
"lore.20.18": "",

"lore.21": "樂團成員",
"lore.21.0": "",
"lore.21.1": "我決定離職了，專注在音樂上。",
"lore.21.2": "別擔心，我還是會有正職工作──",
"lore.21.3": "跳崖總要有安全措施。",
"lore.21.4": "新的工作佔用較少私人時間。",
"lore.21.5": "我是孤高的靈魂，捨棄杏林，投身藝術。",
"lore.21.6": "",
"lore.21.7": "我的樂團總有一天會走紅，",
"lore.21.8": "到時候你一定要來演唱會現場看看。",
"lore.21.9": " ",
"lore.21.10": "我是主唱「悲傷跨性者」，",
"lore.21.11": "你應該能察覺到藝名的暗示，",
"lore.21.12": "如果讓你幻想破滅就抱歉啦。",
"lore.21.13": "沒有人是一張白紙。",
"lore.21.14": "",
"lore.21.15": "為了表達敬意，我很樂意在未來正式和你相識，",
"lore.21.16": "總有一天我們會成為朋友。",
"lore.21.17": "",
"lore.21.18": "",
"lore.54": "樂曲",
"lore.54.0": "根深蒂固的惡意",
"lore.54.1": "深埋於世界",
"lore.54.2": "它蠶食著我",
"lore.54.3": "就像老鼠啃起司",
"lore.54.4": "我心如迷宮",
"lore.54.5": "破碎不堪滿是瘡疤",
"lore.54.6": "即使光線偶然照入",
"lore.54.7": "總也轉瞬消失",
"lore.54.8": "根深蒂固的惡意",
"lore.54.9": "深埋於我心",
"lore.54.10": "它蠶食著世界",
"lore.54.11": "超過八十億的老鼠啃食不休",

"lore.55": "樂曲",
"lore.55.0": "浪漫是隻野獸，浪漫絕非愛情",
"lore.55.1": "將戒指與玫瑰獻予溪流",
"lore.55.2": "將戒指與玫瑰獻予汪洋",
"lore.55.3": "既純潔又無辜，甜美又天真",
"lore.55.4": "蒼穹在上，庇陰凡間的人們",
"lore.55.5": "",
"lore.55.6": "浪漫是隻野獸，浪漫絕非愛情",
"lore.55.7": "將戒指與玫瑰獻予溪流",
"lore.55.8": "愛與價值無關",
"lore.55.9": "純潔之人不該被特別偏愛",
"lore.55.10": "將戒指與玫瑰獻予汪洋",
"lore.55.11": "",
"lore.55.12": "愛即是呼吸",
"lore.55.13": "在繁瑣的日常之中",
"lore.55.14": "愛即是日常",
"lore.55.15": "（和分享早餐）",

"lore.56": "樂曲",
"lore.56.0": "把午夜放進口袋",
"lore.56.1": "銘刻崇高理念於心中",
"lore.56.2": "我在傳聞中的祖國南方山丘徘徊",
"lore.56.3": "",
"lore.56.4": "具有靈魂的悲哀皮囊",
"lore.56.5": "年輕又渴求的衝動言詞",
"lore.56.6": "十七歲半的魯莽錯誤",
"lore.56.7": "總在午夜夢迴被勾起",
"lore.56.8": "",
"lore.56.9": "口袋塞著午夜",
"lore.56.10": "今朝毫不起眼的碎塊",
"lore.56.11": "明日將享盡祖國之南的整片藍天",
"lore.56.12": "悲哀皮囊影響著世界",
"lore.56.13": "",

"lore.57": "樂曲",
"lore.57.0": "塑形自我成為理想",
"lore.57.1": "",
"lore.57.2": "耗費整個晚上的時間",
"lore.57.3": "修理孩童在白晝弄壞的腳踏車",
"lore.57.4": "偶爾喝一口舊酒杯裡的橘子酒",
"lore.57.5": " ",
"lore.57.6": "塑形自我成為理想",
"lore.57.7": "",
"lore.57.8": "成為在城市角落",
"lore.57.9": "手舞足蹈的怪人",
"lore.57.10": "看似瘋癲",
"lore.57.11": "卻是維繫社會運作的一群人",
"lore.57.12": "手握酒杯酩酊大醉",
"lore.57.13": "",

"lore.58": "樂曲",
"lore.58.0": "沉默不語的同袍深陷泥沼",
"lore.58.1": "我們會助你脫離，替你調節呼吸",
"lore.58.2": "握緊你的雙手，看顧你的步伐",
"lore.58.3": "予你一切援助",
"lore.58.4": "有些感情過於沉重",
"lore.58.5": "猶如無盡黑洞",
"lore.58.6": "勇於斬斷那些關係",
"lore.58.7": "世界如此遼闊，你該轉身看看",
"lore.58.8": "一磚一瓦重新堆砌新生活",
"lore.58.9": "打造專屬自己的舒適宜人小天地",
"lore.58.10": "即使耗費數年，有時淚流滿面",
"lore.58.11": "即使耗費數年，有時淚流滿面",

"lore.59": "樂曲",
"lore.59.0": "骰子滾動，命運峰迴路轉",
"lore.59.1": "事物終會改變，本質永不消亡",
"lore.59.2": "靈魂將銘記骰出的數字",
"lore.59.3": "滿是空虛卻又承載深刻記憶",
"lore.59.4": "",
"lore.59.5": "一扇門開啟而另一扇門關上",
"lore.59.6": "並沒有牆壁阻擋",
"lore.59.7": "我們暢行無阻",
"lore.59.8": "",
"lore.59.9": "然而，",
"lore.59.10": "也許風兒在嘲笑我吧",
"lore.59.11": "吹拂的力道突然減弱",
"lore.59.12": "",
"lore.59.13": "親手將野生藍花移入盆栽",
"lore.59.14": "我相信雙手萬能",
"lore.59.15": "",
"lore.59.16": "",
"lore.22": "父親",
"lore.22.0": "",
"lore.22.1": "我能進來嗎？",
"lore.22.2": "噢，對吼，你現在沒辦法回答，不意外。",
"lore.22.3": "",
"lore.22.4": "我坐在病床旁邊的陪病椅吧，",
"lore.22.5": "讓陪病椅發揮它的功用。",
"lore.22.6": "順便一提，埃及工匠在五千年前發明出椅子。",
"lore.22.7": "",
"lore.22.8": "所以，我熟知以前的事情，",
"lore.22.9": "現在要試著搞懂你們年輕人在意的事情。",
"lore.22.10": "顯然，你們喜歡把頭髮弄得花花綠綠……",
"lore.22.11": "所以我把鬍子染成紫色。",
"lore.22.12": "",
"lore.22.13": "真是尷尬死了。",
"lore.22.14": "幸好我是光頭，不用順便染頭髮。",
"lore.22.15": "這對我們的溝通有幫助嗎？",
"lore.22.16": "咳！不可能，畢竟我只是你爸。",
"lore.22.17": "",

"lore.23": "父親",
"lore.23.0": "",
"lore.23.1": "我很認真思考要怎麼繼續拉近我們的距離，",
"lore.23.2": "所以我把任Ｏ堂的商標刺在光頭上。",
"lore.23.3": "",
"lore.23.4": "既然新石器時期的先祖都敢刺青，",
"lore.23.5": "那我也不必害怕刺青。",
"lore.23.6": "現在路人們開始會注視我，大概是敬畏的目光吧。",
"lore.23.7": "",
"lore.23.8": "你可以和爸爸說點什麼嗎？要怎麼讓你開口？",
"lore.23.9": "還是我應該玩任Ｏ堂的遊戲？",
"lore.23.10": "",
"lore.23.11": "別騙我，昏迷不醒只是你的小把戲，",
"lore.23.12": "就像青少年時期反鎖房門而且故意忽略爸媽那樣。",
"lore.23.13": "",
"lore.23.14": "",
"lore.23.15": "",
"lore.23.16": "",

"lore.24": "父親",
"lore.24.0": "",
"lore.24.1": "耗費多年，我和你媽談好要離婚了。",
"lore.24.2": "你就沒有任何想法或情緒嗎？",
"lore.24.3": "連一點點都沒有？",
"lore.24.4": "",
"lore.24.5": "雖然我失去婚姻，但父子關係仍然有機會彌補吧。 ",
"lore.24.6": "我開著破爛老卡車橫越大半個國家，",
"lore.24.7": "過來之後卻看到你躺在床上，動也不動。",
"lore.24.8": "明明血脈相連，感覺卻像是陌生人。",
"lore.24.9": "",
"lore.24.10": "也許我不該扮成年輕人，而是讓你變得老氣。",
"lore.24.11": "下次該拿副眼鏡給你試試……咳！算了吧。",
"lore.24.12": "聽起來真蠢，就像我之前做的那些蠢事，真白癡！",
"lore.24.13": "",
"lore.24.14": "",
"lore.24.15": "",
"lore.24.16": "",
"lore.24.17": "",

"lore.25": "父親",
"lore.25.0": "",
"lore.25.1": "世界在變，愛永恆不變。",
"lore.25.2": "",
"lore.25.3": "放屁。我們以前才沒有這樣，",
"lore.25.4": "都是放小孩自生自滅！",
"lore.25.5": "",
"lore.25.6": "為什麼我的雙親不用照顧我的心情，",
"lore.25.7": "我卻要顧慮子女的心情？幹！我受夠了，",
"lore.25.8": "隨便你，過著沒有我的生活吧。",
"lore.25.9": "",
"lore.25.10": "以後別來我家吃飯，這是我能做的最大讓步。",
"lore.25.11": "你們這些小屁孩不是很在乎什麼心理健康嗎？",
"lore.25.12": "隨你高興，再見……",
"lore.25.13": "",
"lore.25.14": "很久很久以前我還是那麼愛你，",
"lore.25.15": "望著你的嬰兒臉蛋想著「我成為更好的人了」。",
"lore.25.16": "哼！人是不可能改變的。",
"lore.25.17": "",

"lore.26": "朋友",
"lore.26.0": " ",
"lore.26.1": "你看起來超慘，比平常更憔悴，",
"lore.26.2": "像是從高樓大廈摔下來的無毛貓。",
"lore.26.3": "慘白的光線讓你的臉看起來更醜。",
"lore.26.4": "呃，你的瀕死經驗大概也是原因之一。",
"lore.26.5": "",
"lore.26.6": "別死掉好嗎，我會無聊到抓狂。",
"lore.26.7": "我們最愛的節目還在播欸，",
"lore.26.8": "你絕對不會想錯過最終季，",
"lore.26.9": "聽說劇情會越來越勁爆。",
"lore.26.10": "",
"lore.26.11": " ",
"lore.26.12": "",

"lore.27": "朋友",
"lore.27.0": " ",
"lore.27.1": "……然後轟地一聲，船像炸彈那樣炸開。",
"lore.27.2": "這集竟然就在這裡結束！",
"lore.27.3": "有史以來最棒的一集，但劇情也極度殘酷。",
"lore.27.4": " ",
"lore.27.5": "不論你要在這邊躺多久，我都會替你追完每一集，",
"lore.27.6": "再用瘋狂的我流摘要讓你跟上最新進度。",
"lore.27.7": " ",
"lore.27.8": "想不到吧，你竟然在昏迷期間被劇透！",
"lore.27.9": "現代社會如此荒謬，無論何時何地，",
"lore.27.10": "都很容易慘遭劇透，笑死。",
"lore.27.11": " ",
"lore.27.12": "",
"lore.27.13": "",

"lore.28": "朋友",
"lore.28.0": "",
"lore.28.1": "說出來有點丟臉，",
"lore.28.2": "這禮拜的劇情讓我哭了，哭得稀哩嘩啦。",
"lore.28.3": "發便當給那個角色根本是犯罪，完全不公平。",
"lore.28.4": "",
"lore.28.5": "她好不容易躲到醫院欸！",
"lore.28.6": "劇組讓你以為她會活下來，",
"lore.28.7": "隨後就出現入侵者刺穿她的肚子！",
"lore.28.8": "超級殘忍。",
"lore.28.9": "",
"lore.28.10": "希望你不會被任何人刺傷。",
"lore.28.11": "也免於毒發身亡、狠狠勒死、切成肉片、",
"lore.28.12": "野外吊死、活活燒死……的命運。",
"lore.28.13": "",
"lore.28.14": "",

"lore.29": "朋友",
"lore.29.0": "",
"lore.29.1": "兩架飛機對撞並在空中爆炸，",
"lore.29.2": "對，劇集的結局就像那種感覺。",
"lore.29.3": "爛結局。",
"lore.29.4": "",
"lore.29.5": "如果其他角色最終幸福快樂，",
"lore.29.6": "那在醫院的死亡事件又有何意義？",
"lore.29.7": "這些自以為聰明的編劇，冠冕堂皇的喊著",
"lore.29.8": "「赦免」的口號，一無所知的白癡。",
"lore.29.9": "",
"lore.29.10": "我快哭死……",
"lore.29.11": "你還是沒有好轉、我的老貓隨時會掛掉、",
"lore.29.12": "十七歲的我還在暗戀對象前面吃肥皂，",
"lore.29.13": "而宇宙總有一天會毀滅。",
"lore.29.14": "",
"lore.29.15": "爛透了。",
"lore.29.16": "",
"lore.29.17": "",

"lore.30": "朋友",
"lore.30.0": "",
"lore.30.1": "我覺得我會對那部劇生氣，",
"lore.30.2": "是因為我不喜歡它傳遞的訊息，",
"lore.30.3": "畢竟那是讓人衝擊的嶄新觀點。",
"lore.30.4": "",
"lore.30.5": "轟！它想告訴人們，即使壞事發生，",
"lore.30.6": "生命仍然有價值。",
"lore.30.7": "這是很難輕易接受的觀念。",
"lore.30.8": "就是，你知道，從你躺在這邊之後，",
"lore.30.9": "我整週都沒什麼心思做事，",
"lore.30.10": "每天幾乎都在偷懶吃零食。",
"lore.30.11": "欸，有押韻欸！文學素養！",
"lore.30.12": "",
"lore.30.13": "現在我懂了，我不應該行屍走肉，",
"lore.30.14": "假裝自己也昏迷在床上。",
"lore.30.15": "生命只有一次，無法後悔。",
"lore.30.16": "我要踹開痛苦並回歸日常生活。",
"lore.30.17": "你也該振作了，這是最酷炫的事。",
"lore.30.18": "",

"lore.31": "瘋狂科學家",
"lore.31.0": " ",
"lore.31.1": "太有意思了。",
"lore.31.2": "不管是誰在暗黑科學論壇貼文詢問「幻想宇宙」",
"lore.31.3": "理論，顯然當事人講述的情況確實屬實，你的心",
"lore.31.4": "智沉浸在奇異領域。",
"lore.31.5": "",
"lore.31.6": "我改天再來。",
"lore.31.7": "有機會能用活人的大腦做實驗，",
"lore.31.8": "而且當事人絲毫不會抱怨痛苦？",
"lore.31.9": "多麼讓人垂涎三尺的大好機會，當然務必把握。",
"lore.31.10": "",
"lore.31.11": " ",
"lore.31.12": "",
"lore.32": "瘋狂科學家",
"lore.32.0": "",
"lore.32.1": "安安，我親愛的肉塊。",
"lore.32.2": "",
"lore.32.3": "今晚，我要替你的頭骨鑽孔。",
"lore.32.4": "別怕，這是為了遠大的目標，",
"lore.32.5": "死亡機率幾乎是零。幾乎。",
"lore.32.6": "",
"lore.32.7": "然後，在下次的午夜巡訪，",
"lore.32.8": "我就能認真展開我的偉大實驗。",

"lore.33": "瘋狂科學家",
"lore.33.0": "",
"lore.33.1": "噢哇。看來孔洞藏得很好，還沒被別人發現。",
"lore.33.2": "",
"lore.33.3": "接下來，我要把電線放進去，",
"lore.33.4": "如果你突然醒來的話，你會很不舒服的，",
"lore.33.5": "所以請你繼續昏睡。沒有犧牲就沒有收穫。",
"lore.33.6": "",
"lore.33.7": "科學家在錯誤的方向追求發展，恥笑我的想法，",
"lore.33.8": "聲稱我的實驗違反道德。世界與我為敵，",
"lore.33.9": "只因他們短淺的目光看不到我深信的未來。",
"lore.33.10": "",
"lore.33.11": "但如今，你在我的掌控之下，局勢將會逆轉。",
"lore.33.12": "噢，如果你覺得電流很癢，抱歉啦。",
"lore.33.13": "",
"lore.33.14": "",

"lore.34": "瘋狂科學家",
"lore.34.0": " ",
"lore.34.1": "當代科學致力於讓思想外包。",
"lore.34.2": "人們發明機器代替我們思考，",
"lore.34.3": "卻忽視最強大的電腦：人腦。",
"lore.34.4": "",
"lore.34.5": "是機器讓地球從荒漠變成文明社會嗎？",
"lore.34.6": "不，是因為人類運用理性和想像力持續耕耘。",
"lore.34.7": "思想──彷彿神明般的創造力──使人類成為類存有，",
"lore.34.8": "並成為地球主宰。",
"lore.34.9": "",
"lore.34.10": "我思故我在，捨棄思想會使我等淪為奴僕。幸好，",
"lore.34.11": "透過在你身上實驗的數據，我將能改變世界的走向。",
"lore.34.12": "",
"lore.34.13": "",
"lore.34.14": "",
"lore.34.15": "",
"lore.34.16": "",
"lore.34.17": "",
"lore.34.18": "",
"lore.34.19": "",

"lore.35": "瘋狂科學家",
"lore.35.0": "",
"lore.35.1": "經過上次的談話，你一定覺得我瘋了，",
"lore.35.2": "就跟其他人一樣。",
"lore.35.3": "",
"lore.35.4": "口說無憑，若要證明人腦潛力還沒完全開發，",
"lore.35.5": "「你」就是最好的證據。",
"lore.35.6": "",
"lore.35.7": "根據我收集的資料顯示，",
"lore.35.8": "你的心智自行創造出幻想領域，",
"lore.35.9": "其複雜和完整度都是電腦無法企及的程度。",
"lore.35.10": " ",
"lore.35.11": "只有人類才能辦到，以人生構築出偉大國度，",
"lore.35.12": "而此時此刻，你的身體卻仍然維持在沉睡狀態。",
"lore.35.13": "",
"lore.35.14": "",
"lore.35.15": "",

"lore.36": "瘋狂科學家",
"lore.36.0": " ",
"lore.36.1": "科學界的突破受限於技術，",
"lore.36.2": "科學家現今缺乏繼續發展的辦法。",
"lore.36.3": "",
"lore.36.4": "但我的作法可以解決這個問題，在未來，",
"lore.36.5": "每個人都能以光速思考並解決任何數學問題。",
"lore.36.6": "想像一下，所有人的大腦潛能都大幅提升並緊密聯繫，",
"lore.36.7": "成為宇宙中最具智慧的思想共有體。",
"lore.36.8": "這是我們能做到的奇蹟！",
"lore.36.9": "",
"lore.36.10": "雖然必須進行非常大量、違反普世保守價值觀的實驗。",
"lore.36.11": "以我來看，只要能換取人類觸及任意星體的全然自由，",
"lore.36.12": "犧牲十億人命又有什麼關係？",
"lore.36.13": "",
"lore.36.14": "這可是完全的自由！",
"lore.36.15": "小小犧牲不值一提。",
"lore.36.16": "",
"lore.36.17": " ",
"lore.36.18": "",
"lore.36.19": "",

"lore.37": "瘋狂科學家",
"lore.37.0": "",
"lore.37.1": "數十年以來，我總是獨自鑽研……",
"lore.37.2": "",
"lore.37.3": "我很喜歡你的身體，看起來非常平靜，",
"lore.37.4": "於月光下散發銀白光澤，宛若雪白山脈。",
"lore.37.5": "可惜這副軀體即將被塵土掩埋。",
"lore.37.6": "我本無意殺死這般美妙的肉體，但是進步總需要犧牲。",
"lore.37.7": "",
"lore.37.8": "我已經找到一種方法，能讓大腦在短時間大量充電，",
"lore.37.9": "並發揮完整潛力──雖然只有瀕死那瞬間。",
"lore.37.10": "",
"lore.37.11": "這對整個人類來說都是寶貴的資料，",
"lore.37.12": "我知道你能諒解。",
"lore.37.13": "因此，我必須讓電線繼續插著二十四小時。",
"lore.37.14": "",
"lore.37.15": "明天，當你即將嚥下最後一口氣的時候，",
"lore.37.16": "我會來見你最後一面。",
"lore.37.17": "我不會救你，畢竟我是可恥的卑鄙小人。",
"lore.37.18": "不過，我會以你的名字替某個星系取名。",
"lore.37.19": "試著面對現實並尋找平靜，無須恐懼。",

"lore.38": "瘋狂科學家",
"lore.38.0": "",
"lore.38.1": "真是不敢置信！",
"lore.38.2": "警衛竟然忙著玩方塊電玩，而不是專心工作！",
"lore.38.3": "院方讓你和瘋子獨處一室！",
"lore.38.4": "謝天謝地有人注意到你身上的電線，",
"lore.38.5": "要不然再過幾個小時你就會死翹翹了！",
"lore.38.6": "",
"lore.38.7": "我代表醫院向你致歉，這種情況實在難以容忍。",
"lore.38.8": "警衛試圖抓住那個瘋子，但被他逃掉了。他看起",
"lore.38.9": "來就像和時代脫節的可憐蟲，活在文藝復興時代",
"lore.38.10": "的乞丐，也許這能解釋他的怪異行為。",
"lore.38.11": "",
"lore.38.12": "我希望那個人能獲得治療，",
"lore.38.13": "只要還活著就還有機會改變。",
"lore.38.14": " ",
"lore.38.15": "我，諾拉．岩上醫師，發誓絕對不會讓他再次",
"lore.38.16": "踏進這間病房。",
"lore.38.17": "",
"lore.38.18": "",
"lore.38.19": "",

"lore.39": "醫生",
"lore.39.0": "",
"lore.39.1": "作為你的醫生，我是否有所疏忽？",
"lore.39.2": "我確實盡心完成診治工作，但仍然感覺有所不足。",
"lore.39.3": "瘋狂科學家擅闖事件仍然使我心煩，",
"lore.39.4": "如果我更關心我的病人，是否就能阻止事件發生？",
"lore.39.5": "",
"lore.39.6": "我不喜歡無法建立情感聯繫的抽象事物，恕我直言，",
"lore.39.7": "你對我來說就是類似的存在。",
"lore.39.8": "和病人交流有助於我的診療工作，",
"lore.39.9": "但我們目前卻沒辦法交流。",
"lore.39.10": "",
"lore.39.11": "所以我想試著彌補，幫你盡快恢復意識。",
"lore.39.12": "讓我們重來一次，",
"lore.39.13": "我的名字是諾拉．岩上，負責你的健康。",
"lore.39.14": "",
"lore.39.15": "",
"lore.39.16": "",
"lore.39.17": "",

"lore.40": "醫生",
"lore.40.0": "",
"lore.40.1": "我曾經把自己綁在樹上。",
"lore.40.2": "那是一場保護森林的抗議行動，",
"lore.40.3": "其他激進的參與者也以肉身守護大樹。",
"lore.40.4": "但我的動機不是為了森林或愛護地球，",
"lore.40.5": "而是為了某棵特別的老橡樹。",
"lore.40.6": "",
"lore.40.7": "孩提時代，它的枝葉承載我的樹屋；",
"lore.40.8": "青少年時期，樹皮刻著我和初戀的名字縮寫。",
"lore.40.9": "戀情最終結束，但美好回憶永存。",
"lore.40.10": "",
"lore.40.11": "捨身拯救橡樹，是因為我愛它也在乎它。",
"lore.40.12": "如果我和橡樹沒有任何情感聯繫，",
"lore.40.13": "我根本不會對它產生愛護之情。",
"lore.40.14": "",
"lore.40.15": "橡樹真實存在，相處滋生感情。",
"lore.40.16": "",

"lore.41": "醫生",
"lore.41.0": "",
"lore.41.1": "我的價值觀有點難解釋，",
"lore.41.2": "是基於我的大腦自行認定什麼重要、什麼不重要，",
"lore.41.3": "沒有共通的一致性。",
"lore.41.4": "",
"lore.41.5": "例如說，為什麼我不關心整個樹林，",
"lore.41.6": "只限那棵橡樹？誰知道。但我理解並接受，",
"lore.41.7": "我自有一套方式能夠自圓其說。",
"lore.41.8": "",
"lore.41.9": "別誤會，即使我不在乎謀殺案的受害者，",
"lore.41.10": "也不表示我覺得謀殺是合法行為。",
"lore.41.11": "普世價值應該基於理性的評估，",
"lore.41.12": "而非虛無飄渺的個人標準。",
"lore.41.13": "",
"lore.41.14": "",
"lore.41.15": "",
"lore.41.16": "",
"lore.41.17": "",

"lore.42": "醫生",
"lore.42.0": " ",
"lore.42.1": "我的言論聽起來像是崇尚技術治國論的虛偽",
"lore.42.2": "法西斯主義者，社會規範應該遵循利益最大",
"lore.42.3": "化並仰賴「菁英」有錢階級統治。",
"lore.42.4": "",
"lore.42.5": "我並不是那樣的人，這一點都不理性，好嗎？",
"lore.42.6": "刻意劃分社會階級不是好事。人們將特定群體",
"lore.42.7": "視為低人一等，甚至認為他們不明事理，這種",
"lore.42.8": "劃分階級的做法只是出於自我中心、恐懼和嫌",
"lore.42.9": "棄的原始情感。",
"lore.42.10": "",
"lore.42.11": "嗯，政治和哲學不像醫生和病人會聊的話題。",
"lore.42.12": "",
"lore.42.13": "",
"lore.42.14": "",
"lore.43": "醫生",
"lore.43.0": " ",
"lore.43.1": "我仔細聽過瘋狂科學家擅闖時期的錄音，",
"lore.43.2": "以免你身上還藏有其他傷口。",
"lore.43.3": " ",
"lore.43.4": "聽過之後，有件事讓我很在意。",
"lore.43.5": "人們對世界的看法竟能如此大相逕庭。",
"lore.43.6": "",
"lore.43.7": "我無法理解為了全人類的利益而做出",
"lore.43.8": "激進行為的價值觀。全人類的利益？",
"lore.43.9": "為了每一個人類著想？應該吧。",
"lore.43.10": "",
"lore.43.11": "因為那種理念而付諸行動，前提還建",
"lore.43.12": "立在謬論之上，認為每個人都有與生",
"lore.43.13": "俱來的聯繫。",
"lore.43.14": "",
"lore.43.15": "拜託，現實才不是這樣。",
"lore.43.16": "",

"lore.44": "醫生",
"lore.44.0": "",
"lore.44.1": "人類就像是困在相同的巨大迷宮中。",
"lore.44.2": "迷宮的路線錯綜複雜又高牆聳立，我",
"lore.44.3": "能清楚的想像出迷宮的模樣、氣味、",
"lore.44.4": "顏色和質地。",
"lore.44.5": "",
"lore.44.6": "一開始，大家都會感到恐懼和孤獨。",
"lore.44.7": "如果想在迷宮碰見其他人，需要不少",
"lore.44.8": "時間和精力，不付出努力就無法和旁",
"lore.44.9": "人建立聯繫。",
"lore.44.10": "",
"lore.44.11": "持續往前獨行，即使幸運碰見別人，",
"lore.44.12": "也隨時都可能在曲折拐彎間走散。",
"lore.44.13": "完全沒有任何指引，只能腳踏實地前",
"lore.44.14": "進，這就是「為了人類利益而犧牲」",
"lore.44.15": "這種虛無理論荒謬至極的原因。",

"lore.45": "醫生",
"lore.45.0": "",
"lore.45.1": "希望你最終能在迷宮內找到我。",
"lore.45.2": "我說的一切都是我個人的真心話，",
"lore.45.3": "如果聽起來很偏頗是正常的。",
"lore.45.4": "",
"lore.45.5": "為了在迷宮碰見你，",
"lore.45.6": "我也花時間和你的探病者談天。",
"lore.45.7": "我還摸過你的狗，至少看起來像是你的狗？",
"lore.45.8": "",
"lore.45.9": "等你完全治癒並恢復意識之後，",
"lore.45.10": "我們可以喝杯咖啡聊聊天，",
"lore.45.11": "面對面談話能替這段緣份劃下完美句點。",
"lore.45.12": "",
"lore.45.13": "幸運的話，也許能展開另一段緣分也說不定。",
"lore.45.14": "",
"lore.45.15": "",
"lore.45.16": "",

"lore.46": "至高無上的存在",
"lore.46.0": "",
"lore.46.1": "我準備前往治癒聖殿時，原本想扮成失落",
"lore.46.2": "村莊的窮酸漁夫混入其中。可是抵達當地",
"lore.46.3": "後，才發覺低賤階級已經消失無蹤。",
"lore.46.4": "",
"lore.46.5": "隱身玻璃高塔的工業領袖未曾被鹹腥海風",
"lore.46.6": "拍打面頰。眾多人類和機械共同協作，在",
"lore.46.7": "海面乘風破浪，從陽光閃耀的碎浪間抓捕",
"lore.46.8": "海魚。",
"lore.46.9": "",
"lore.46.10": "沒有人是無足輕重的存在。",
"lore.46.11": "",
"lore.46.12": "",
"lore.46.13": "",
"lore.46.14": "",
"lore.46.15": "",
"lore.46.16": "",
"lore.46.17": "",

"lore.47": "至高無上的存在",
"lore.47.0": "",
"lore.47.1": "比起金錢，玻璃高塔內的管理者更在乎他們",
"lore.47.2": "對下屬的控制力。",
"lore.47.3": "",
"lore.47.4": "集體的人們在勞動的迷宮中失去人性，成為",
"lore.47.5": "方程式中的變數，然而方程式的解答無益於",
"lore.47.6": "他們自身。",
"lore.47.7": "",
"lore.47.8": "以前的勞動很單純，一個人、一艘船、一根",
"lore.47.9": "釣竿，幸運的話還能收穫幾條魚。",
"lore.47.10": "",
"lore.47.11": "低賤階級消失是件麻煩的事情，想要偽裝並",
"lore.47.12": "混入人間變得更困難，也更容易曝光。畢竟",
"lore.47.13": "大家都知道不能信任西裝筆挺的人。",
"lore.47.14": "",
"lore.47.15": "",

"lore.48": "至高無上的存在",
"lore.48.0": "",
"lore.48.1": "一張巨大的網將所有生物的過去、現在和未來緊緊",
"lore.48.2": "織在一起。人類距離理解這個事實的瞬間既靠近又",
"lore.48.3": "遙遠，真是當代人類最大的喜悅和悲傷。",
"lore.48.4": "",
"lore.48.5": "我是誰？",
"lore.48.6": "我有很多名字。",
"lore.48.7": "你只需記得，我是編織那張網的存在。",
"lore.48.8": "",
"lore.48.9": "我聽說你耗費一生的時間找我。",
"lore.48.10": "我就在這裡，抱歉，讓你失望了。",
"lore.48.11": "",
"lore.48.12": "",

"lore.49": "至高無上的存在",
"lore.49.0": "",
"lore.49.1": "你的心中有座宏偉的大教堂，",
"lore.49.2": "但此刻對我大失所望。",
"lore.49.3": "我理解你的心情。",
"lore.49.4": "",
"lore.49.5": "你耗盡一生追尋神。",
"lore.49.6": "通常來說，和你同年紀的信徒們，",
"lore.49.7": "會到處分發槍枝並鼓勵人們進軍羅馬，",
"lore.49.8": "但你並未如此。",
"lore.49.9": "即使豬會飛而太陽從西邊升起，",
"lore.49.10": "你也不會改變。",
"lore.49.11": "",
"lore.49.12": "希望你能明白，我不曾主動發號施令。",
"lore.49.13": "在我眾多的信徒之中，",
"lore.49.14": "有些人製造流血衝突，有些人盡力收拾殘局。",

"lore.50": "至高無上的存在",
"lore.50.0": "",
"lore.50.1": "我的真實性重要嗎？",
"lore.50.2": "說真的，我更像是你在需要時誕生的想像，",
"lore.50.3": "而非真正的神靈偶然降臨你的治療室。",
"lore.50.4": " ",
"lore.50.5": "除卻雜念，保持神秘感。",
"lore.50.6": "",
"lore.50.7": "你掌握這段人神關係的主導權，",
"lore.50.8": "這也適用你那年代的所有人。",
"lore.50.9": "這情況和以前截然不同，",
"lore.50.10": "畢竟社會共識終會變遷，事物也不斷改變。",
"lore.50.11": "",
"lore.50.12": "",
"lore.50.13": " ",
"lore.50.14": " ",
"lore.50.15": "",

"lore.51": "至高無上的存在",
"lore.51.0": "",
"lore.51.1": "綜觀歷史，神的話語被視為絕對，因此成為絕對",
"lore.51.2": "──不論是透過絕食先知、雷鳴或帝王之聲傳達。",
"lore.51.3": "",
"lore.51.4": "如果社會中的每個人都相信某個事實，最終就會",
"lore.51.5": "變成社會共識。",
"lore.51.6": "",
"lore.51.7": "此後，由於普通人的革命行為，社會共識漸漸改",
"lore.51.8": "變。在你的年代，人神關係變成個體和自願性質",
"lore.51.9": "，而非群體又專制。",
"lore.51.10": "",
"lore.51.11": "無須鞭子揮舞，人可以自主決定個體和神的關係",
"lore.51.12": "是怎樣的樣貌，甚至擁抱無神論。",
"lore.51.13": "",
"lore.51.14": "",
"lore.51.15": "",
"lore.51.16": "",
"lore.51.17": "",
"lore.51.18": "",
"lore.51.19": "",

"lore.52": "至高無上的存在",
"lore.52.0": "",
"lore.52.1": "至高無上的神是「意義」。",
"lore.52.2": "不論從好的或壞的方面來看，",
"lore.52.3": "「意義」如今已經原子化。",
"lore.52.4": "現在，只有你可以替自己的人生賦予意義，",
"lore.52.5": "並決定我是否真實、是否值得信奉。",
"lore.52.6": " ",
"lore.52.7": "再次致歉，抱歉讓你失望了。",
"lore.52.8": "所有的愛都只是種概念。",
"lore.52.9": " ",
"lore.52.10": "有趣的是，如果你聽完我的嘮叨，",
"lore.52.11": "每字每句都聽進心裡，",
"lore.52.12": "表示你已經理解我想傳授之事。",
"lore.52.13": "雖然「知道」和「理解」是兩回事，",
"lore.52.14": "甚至經常像油水那般互斥。",
"lore.52.15": " ",
"lore.52.16": "那麼，珍重再見，勇敢的意志。願你甦醒。",
"lore.52.17": " ",

"lore.53": "死神",
"lore.53.0": "",
"lore.53.1": "我蟄伏在床底，又或是眼角餘光不經意掃過之處……",
"lore.53.2": "等待臨終之時，賜予最後的甜蜜之吻。",
"lore.53.3": "那即是解脫之吻。",
"lore.53.4": "",
"lore.53.5": "死亡面前眾生平等。",
"lore.53.6": "朱門酒肉臭，路有凍死骨，",
"lore.53.7": "而我的死亡之吻沒人能夠倖免。",
"lore.53.8": "",
"lore.53.9": "你始終渴求著這一吻。",
"lore.53.10": "當然，你總有一天會如願以償，",
"lore.53.11": "也許是明天，也許是五十年後。",
"lore.53.12": "",
"lore.53.13": "你有選擇的餘地，宛若眾生夢寐以求的奇蹟。",
"lore.53.14": "",
"lore.53.15": "",
"lore.53.16": "",
"lore.53.17": "也可能沒有。",
"lore.53.18": "也許幻想和現實都是螻蟻的夢中夢。",
"lore.53.19": "",
"finish.map.1": "初春的花香瀰漫在空氣中。",
"finish.map.2": "這味道象徵著全新的開始。",
"finish.map.3": "該醒了……",

"respawn.tutorial.1": "[多人限定] 用治療或回復藥水",
"respawn.tutorial.2": "砸向殘影就能瞬間復活玩家。",
"synergy.tutorial": "火屬剋星搭配燃燒附魔會更辛辣 🌶 🔥",

"black.newlore1": "潛入最後的夢境……",
"black.newlore2": "你回來了。我並不意外。",
"black.newlore3": "歷經無數冒險，踏足無盡奇景，你最終仍然回到這裡。",
"black.newlore4": "躲回滿是安全假象的夢中。",
"black.newlore5": "無法面對真實的自我。",
"black.newlore6": "我看到你就想吐。",
"black.newlore7": "你築起一道道高牆，封閉內心深處的真實。",
"black.newlore8": "踐踏真相。",
"black.newlore9": "沉溺過錯。",
"black.newlore10": "……為何要如此大費周章地逃避？",
"black.newlore11": "我不懂。",
"black.newlore12": "……即使你百般阻饒，它們還是糾纏不休。",
"black.newlore13": "若是伸手抓住，它們便從指尖溜開。",
"black.newlore14": "若是緊閉雙眼，它們的凝視又穿透黑暗。",
"black.newlore15": "若是摀住耳朵，它們的聲音仍揮之不去。",
"black.newlore16": "……我猜你也心知肚明。",
"black.newlore17": "我恨你！全身上下的每個細胞都討厭你。",
"black.newlore18": "你明知故犯，不斷逃避。",
"black.newlore19": "因為受苦的人並不是你。",
"black.newlore20": "噁心。",
"black.newlore21": "總是把問題丟給別人。",
"black.newlore22": "真是不公平……",
"black.newlore23": "我恨死你了……",
"black.newlore24": "你說自己願意犧牲一切改變過去。",
"black.newlore25": "但你還剩什麼？",
"black.newlore26": "自信、理智、尊嚴？",
"black.newlore27": "醒醒吧，你拿不出等價之物。",
"black.newlore28": "時間無法倒流。",
"black.newlore29": "啊，我知道你的想法。",
"black.newlore30": "即使你拚命用雙手試圖改變水流的流向，",
"black.newlore31": "河流仍然川流不息，絲毫不受影響。",
"black.newlore32": "過去無法改變。",
"black.newlore33": "你無能為力。",
"black.newlore34": "我們到了。",
"black.newlore35": "盡頭。",
"black.newlore36": "你躊躇不前的倒影。",
"black.newlore37": "使任何想法被惡意解讀的扭曲之地……",
"black.newlore38": "老實說，看著你掙扎蠕動，我一點都不開心。",
"black.newlore39": "持續看著你沉淪於苦海。",
"black.newlore40": "也許這是自作自受……",
"black.newlore41": "想想你做的那些事。",
"black.newlore42": "不行……你不能就這樣一走了之，還沒完！",
"black.newlore43": "在你做了那些事情之後，",
"black.newlore44": "我絕不會讓你輕易解脫。",
"black.newlore45": "我在教堂那邊等你……",
"black.newlore46": "全然投降，就此離開。",
"black.newlore47": "停滯不前，孤寂死去。",
"black.newlore48": "如此一來，你就能再次回到虛偽的甜美夢境。",
"black.newlore49": "這……",
"black.newlore50": "這怎麼可能？",
"black.newlore51": "噢……我懂了。",
"black.newlore52": "你的意志出乎我意料的堅強……",
"black.newlore53": "所以你有足夠的勇氣和自己和解。",
"black.newlore54": "對往事釋懷。",
"black.newlore55": "並迎向光明未來。",
"black.newlore56": "只有心智特別堅強的人才能辦到這點。",
"black.newlore57": "我目睹你反覆輪迴於虛假的夢境。",
"black.newlore58": "直到此刻，終於能卸下重擔，你的旅程也將結束。",
"black.newlore59": "希望你享受這段旅程。",
"black.newlore60": "現在，該踏出最後一步了。",
"black.newlore61": "赦免一切？",

"lgray.beta.newtxt1": "光明之地，頓失憑依，風雲變色，忽明忽暗\n不朽之眼，俯視眾生，轉念之間，驚滔駭浪",
"lgray.beta.newtxt2": "狂風雷鳴，烏雲蔽日\n晝短夜長，築起防線，暗地啜泣，不見天日",
"lgray.beta.newtxt3": "傷者群聚，留神細聽，希望之歌\n喊聲迴盪，呼喚國王，團結一心，臨難不懾\n",
"lgray.beta.newtxt4": "群眾簇擁，前途漫漫，迷茫不安\n一國之君，隱瞞真心，獨攬重擔\n",
"lgray.beta.newtxt5": "木屑飛散，善用危機，造就轉機\n天搖地動，閉目祈禱，堅守陣地",
"lgray.beta.newtxt6": "眾生簇擁，遙遠高處，門扉虛掩\n王公貴人，鮮血四濺，刻劃歷史，恐懼湧現",
"lgray.beta.newtxt7": "駭景降臨，夜色無情\n緊盯灰燼，草木皆兵",
"lgray.beta.newtxt8": "戰場寂寥，煙消雲散\n祈願落空，滿腔遺憾",
"lgray.beta.newtxt9": "暗影籠罩，徬徨無措，地裂山崩\n微光消散，林地荒蕪，寸草不生",

"redtweak.amulet.1": "何時使用才會發揮最大效益？",
"redtweak.amulet.2": "10 分鐘的抗性 I 和加速 I 效果。",
"redtweak.charm.1": "5 分鐘的抗火效果。",
"red.mechanic.wishbone.used.revise": "給予所有玩家增益效果！",
"redtweak.charm.2": "5 分鐘的力量 I 效果。",
"redtweak.charm.3": "5 分鐘的回復 I 效果。",

"orian.key.rev1": "取得 1/4 的鑰匙。",
"orian.key.rev2": "取得 2/4 的鑰匙。",
"orian.key.rev3": "取得 3/4 的鑰匙。",
"orian.key.rev4": "取得 4/4 的鑰匙。\n中央門鎖已解除。",

"lobbyConfirmation.1": "點擊此處！",
"lobbyConfirmation.2": "踩上壓力版，展開赦免之旅。",
"clickhere.lobby": "點擊此處前往",
"soundCategory.ambient": "§6§l地圖音樂",
"black.lore1.line1": "肉塊仍然不斷脈動並滲出液體，",
"black.lore1.line2": "似乎正在持續呼喚某種遙遠又",
"black.lore1.line3": "純粹的存在……這是為什麼？",
"black.lore1.line4": "畢竟，我",
"black.lore2": "故作鎮定",
"black.lore2.line1": "閉上眼睛。教堂下面",
"black.lore2.line2": "教堂下面什麼都沒有。",
"black.lore2.line3": "教堂下面什麼都沒有。",
"black.lore2.line4": "教堂下面什麼都沒有。",
"black.lore2.line5": "深呼吸。沒事的。",
"black.lore3": "記憶碎片",
"black.lore3.line1": "我曾經有段美好的回憶，",
"black.lore3.line2": "那段時間堪稱最棒的時光。",
"black.lore3.line3": "感覺是很久以前了……",
"black.lore3.line4": "如今徒留空虛。",
"black.lore4": "凋零玫瑰",
"black.lore4.line1": "我知道幻覺終會消散，只是短暫一瞬。",
"black.lore4.line2": "",
"black.lore4.line3": "但為什麼會這麼疼？荊棘幾乎掐死我，",
"black.lore4.line4": "卻同時營造出一股唾手可得的解放感。",
"black.lore4.line5": "不，我必須面對現實……",
"black.lore4.line6": "",
"black.lore4.line7": "已經死了。",
"black.tylore1": "滴水聲",
"black.tylore1.lore1": "我聽到斷斷續續的滴水聲。",
"black.tylore1.lore2": "彷彿沒關緊的水龍頭，滴滴答答。",
"black.tylore1.lore3": "我找不到聲音的來源。",
"black.tylore1.lore4": "它持續不斷。",
"black.tylore1.lore5": "越來越大聲。",
"black.tylore1.lore6": "停下來。",
"black.tylore1.lore7": "我願意做任何事。",
"black.tylore.lore8": "我願意做任何事……",
"black.tylore2": "長不大",
"black.tylore2.lore1": "澆水施肥，但它不會長大。",
"black.tylore2.lore2": "它只是反覆腐爛，怎麼會這樣！",
"black.tylore2.lore3": "我快沒時間了！",
"black.tylore2.lore4": "我獻上財富、自尊還有一切，",
"black.tylore2.lore5": "但它紋風不動。",
"black.tylore2.lore6": "再這樣下去，",
"black.tylore2.lore7": "永遠不會回來。",
"black.tylore3": "鏡花水月",
"black.tylore3.lore1": "我做到了！我付出了一切！",
"black.tylore3.lore2": "耗盡財富、犧牲未來，",
"black.tylore3.lore3": "甚至獻上心靈……遵從它的低語。",
"black.tylore3.lore4": "它說它會帶",
"black.tylore3.lore5": "回來。",
"black.tylore3.lore6": "我只需要耐心等待……",
"tl.grammar.player_possessive": "%s",
"ca.charon.adv.root.title": "百科：死亡筆記               ",
"ca.charon.adv.root.desc": "解說死亡機制",
"ca.charon.adv.death_drop.title": "死亡堆               ",
"ca.charon.adv.death_drop.desc": "---------------------- 死亡後，你的部分物品會被裝進束口袋並掉在原地。成功撿拾前，束口袋不會消失或受損--------------------------",
"ca.charon.adv.void_return.title": "虛空保護              ",
"ca.charon.adv.void_return.desc": "-------------------- 摔進虛空會受傷並重返地面，傷害取決於摔落距離。無法承受傷害時，會在回到地面的瞬間死亡 --------------------",
"ca.charon.death.1": "死亡使你見到表象之外的世界",
"ca.charon.death.2": "你將帶著破碎的知識回到現實",
"ca.charon.death.3": "解鎖 %s%s%s 頁籤",
"ca.charon.death.3.1": "§l死亡筆記",
"ca.charon.death.4": "在進度檢視百科內容",
"ca.charon.shade.display": "%s 的殘影 (#%s)",
"ca.charon.shade.display.1": "長壓 [%s] 復活 %s",
"ca.charon.shade.interaction": "倒下的玩家",
"ca.charon.shade.interaction.1": "長壓 [%s] \n復活玩家",
"ca.charon.shade.tutorial": "潛行並直視殘影以復活玩家！",
"ca.charon.shade.despawn.chat": "殘影消散，生成普通的死亡物品堆",
"ca.charon.shade.despawn.actionbar": "你的殘影煙消雲散",
"ca.charon.shade.despawn.announce": "%s 的殘影已經消失",
"ca.charon.shade.purge": "隊友劫走殘影身上的物品",
"ca.charon.shade.revive.1": "%s 成功使你復活！",
"ca.charon.shade.revive.2": "傳送回死亡地點",
"ca.charon.shade.revive.3": "取回個人物品",
"ca.charon.shade.reviving": "[%s%s]",
"ca.charon.shade.revive_prog.display.0.1": "",
"ca.charon.shade.revive_prog.display.0.2": "復活中...",
"ca.charon.shade.revive_prog.display.1.1": "復",
"ca.charon.shade.revive_prog.display.1.2": "活中...",
"ca.charon.shade.revive_prog.display.2.1": "復活",
"ca.charon.shade.revive_prog.display.2.2": "中...",
"ca.charon.shade.revive_prog.display.3.1": "復活中",
"ca.charon.shade.revive_prog.display.3.2": "...",
"ca.charon.shade.revive_prog.display.4.1": "復活中...",
"ca.charon.shade.revive_prog.display.4.2": "",
"ca.charon.shade.revive_prog.display.5.1": "",
"ca.charon.shade.revive_prog.display.5.2": "復活中...",
"ca.charon.shade.revive_prog.display.6.1": "復",
"ca.charon.shade.revive_prog.display.6.2": "活中...",
"ca.charon.shade.revive_prog.display.7.1": "復活",
"ca.charon.shade.revive_prog.display.7.2": "中...",
"ca.charon.shade.revive_prog.display.8.1": "復活中",
"ca.charon.shade.revive_prog.display.8.2": "...",
"ca.charon.shade.revive_prog.display.9.1": "復活中...",
"ca.charon.shade.revive_prog.display.9.2": "",
"ca.charon.shade.revive_prog.notify.0.1": "",
"ca.charon.shade.revive_prog.notify.0.2": "復活中...",
"ca.charon.shade.revive_prog.notify.1.1": "復",
"ca.charon.shade.revive_prog.notify.1.2": "活中...",
"ca.charon.shade.revive_prog.notify.2.1": "復活",
"ca.charon.shade.revive_prog.notify.2.2": "中...",
"ca.charon.shade.revive_prog.notify.3.1": "復活中",
"ca.charon.shade.revive_prog.notify.3.2": "...",
"ca.charon.shade.revive_prog.notify.4.1": "復活中...",
"ca.charon.shade.revive_prog.notify.4.2": "",
"ca.desc.lexica": "❰ %s ❱ ",
"ca.desc.template": "發現 %s (懸停檢視)",
"ca.desc.hover": "描述： %s",
"ca.enchants.lexica.name": "§l奧術筆記",
"ca.enchants.adv.root.title": "百科：奧術筆記          ",
"ca.enchants.adv.root.desc": "揭示已發現的神祕附魔",
"ca.enchants.adv.tree_passive.title": "被動技能                 ",
"ca.enchants.adv.tree_passive.desc": "在雙手或盔甲槽生效的附魔",
"ca.enchants.adv.adrenaline.title": "腎上腺素               ",
"ca.enchants.adv.adrenaline.desc": "擊殺生物時，獲得加速效果。該效果在十秒內遞減，持續擊殺可以刷新此效果",
"ca.enchants.adv.agility.title": "敏捷                  ",
"ca.enchants.adv.agility.desc": "獲得跳躍提升效果",
"ca.enchants.adv.aquadynamic.title": "水中蛟龍              ",
"ca.enchants.adv.aquadynamic.desc": "進入水域時，獲得十五秒海靈祝福和海豚悠游。每級水下呼吸附魔或擊殺生物都能延長效果",
"ca.enchants.adv.cauterize.title": "火焰催化                ",
"ca.enchants.adv.cauterize.desc": "攻擊正在燃燒的生物時，解除燃燒狀態並造成部分剩餘燃燒傷害",
"ca.enchants.adv.cleansing.title": "免疫                ",
"ca.enchants.adv.cleansing.desc": "以飢餓效果代替特定減益效果冷卻時間十秒",
"ca.enchants.adv.concealed.title": "偷襲                ",
"ca.enchants.adv.concealed.desc": "擊殺生物時，獲得短暫隱身效果，提升下次的近戰攻擊傷害。受傷將解除隱身效果",
"ca.enchants.adv.confidence.title": "容光煥發               ",
"ca.enchants.adv.confidence.desc": "生命值大於 75% 時，提升攻擊傷害",
"ca.enchants.adv.desperation.title": "垂死掙扎              ",
"ca.enchants.adv.desperation.desc": "生命值少於 50% 時，提升攻擊傷害",
"ca.enchants.adv.disengage.title": "掙脫                ",
"ca.enchants.adv.disengage.desc": "受傷時，潛行跳躍會讓玩家朝後跳高，脫離險境",
"ca.enchants.adv.energetic.title": "攻速祝福                ",
"ca.enchants.adv.energetic.desc": "擊殺生物時，獲得挖掘加速效果。該效果會在十秒內遞減，持續擊殺可以刷新此效果",
"ca.enchants.adv.evasion.title": "閃避                  ",
"ca.enchants.adv.evasion.desc": "受傷時，有機會觸發閃避效果，並使周圍八格內的敵人失明 3 秒",
"ca.enchants.adv.frenzy.title": "力量祝福                   ",
"ca.enchants.adv.frenzy.desc": "擊殺生物時，獲得力量效果。該效果會在十秒內遞減，持續擊殺可以刷新此效果",
"ca.enchants.adv.gravity.title": "重力轉嫁                  ",
"ca.enchants.adv.gravity.desc": "下落時擊中生物，將免疫摔落傷害並傷害三格內的生物",
"ca.enchants.adv.lifesteal.title": "吸血                ",
"ca.enchants.adv.lifesteal.desc": "擊殺生物時，恢復生命值",
"ca.enchants.adv.lightborn.title": "照明祝福                ",
"ca.enchants.adv.lightborn.desc": "擊殺生物時，偶爾會自動放根火把",
"ca.enchants.adv.momentum.title": "橫衝直撞                 ",
"ca.enchants.adv.momentum.desc": "藉由衝刺累積能量，獲得速度和攻速提升能量滿時，下次近戰攻擊會消耗能量並造成範圍傷害",
"ca.enchants.adv.poise.title": "整裝守護                    ",
"ca.enchants.adv.poise.desc": "生命值大於 50% 時，獲得額外盔甲值",
"ca.enchants.adv.quake.title": "傷害餘波                    ",
"ca.enchants.adv.quake.desc": "擊殺生物時，鄰近的生物也會受傷",
"ca.enchants.adv.rally.title": "鎖定目標                    ",
"ca.enchants.adv.rally.desc": "攻擊時標記生物，再度攻擊該生物時，清除標記並治癒自身",
"ca.enchants.adv.reconstruction.title": "自我修復           ",
"ca.enchants.adv.reconstruction.desc": "該物品被穿戴或置於快捷欄時，自動恢復耐久度",
"ca.enchants.adv.regeneration.title": "回復             ",
"ca.enchants.adv.regeneration.desc": "每隔數秒獲得回復效果",
"ca.enchants.adv.resourceful.title": "額外箭矢              ",
"ca.enchants.adv.resourceful.desc": "使用弓或弩時，有機率不消耗箭矢",
"ca.enchants.adv.satiation.title": "飲食祝福                ",
"ca.enchants.adv.satiation.desc": "進食或飲用藥水時，獲得戰鬥增益（速度、回復、挖掘加速、吸收）",
"ca.enchants.adv.second_wind.title": "假死狀態              ",
"ca.enchants.adv.second_wind.desc": "遭受致命一擊時，陷入短暫的假死狀態擊殺生物重獲新生，否則將會死去",
"ca.enchants.adv.shielding.title": "吸收護盾                ",
"ca.enchants.adv.shielding.desc": "獲得吸收效果，受傷之後會進入冷卻時間",
"ca.enchants.adv.sprint_dash.title": "滯空滑行              ",
"ca.enchants.adv.sprint_dash.desc": "衝刺跳躍時，增加水平前進距離",
"ca.enchants.adv.spurs.title": "披荊斬棘                    ",
"ca.enchants.adv.spurs.desc": "自動清除附近的葉子、蛛網和莓果叢",
"ca.enchants.adv.stalwart.title": "緊急守護                 ",
"ca.enchants.adv.stalwart.desc": "生命值少於 50% 時，獲得額外盔甲值",
"ca.enchants.adv.starfall.title": "天罰                 ",
"ca.enchants.adv.starfall.desc": "每隔一段時間自動傷害附近的一名生物",
"ca.enchants.adv.thorns.title": "尖刺                   ",
"ca.enchants.adv.thorns.desc": "受傷時，將反彈所有尖刺裝備的總等級傷害。若有近戰附魔亦會生效",
"carto.adrenaline": "腎上腺素",
"ca.enchants.desc.adrenaline": "擊殺生物時，獲得加速效果。該效果在十秒內遞減，持續擊殺可以刷新此效果",
"carto.agility": "敏捷",
"ca.enchants.desc.agility": "獲得跳躍提升效果",
"carto.aquadynamic": "水中蛟龍",
"ca.enchants.desc.aquadynamic": "進入水域時，獲得十五秒海靈祝福和海豚悠游。每級水下呼吸附魔或擊殺生物都能延長效果",
"carto.cauterize": "火焰催化",
"ca.enchants.desc.cauterize": "攻擊正在燃燒的生物時，解除燃燒狀態並造成部分剩餘燃燒傷害",
"carto.Cleansing": "免疫",
"ca.enchants.desc.cleansing": "以飢餓效果代替特定減益效果冷卻時間十秒",
"carto.concealed": "偷襲",
"ca.enchants.desc.concealed": "擊殺生物時，獲得短暫隱身效果，提升下次的近戰攻擊傷害。受傷將解除隱身效果",
"carto.confidence": "容光煥發",
"ca.enchants.desc.confidence": "生命值大於 75% 時，提升攻擊傷害",
"carto.desperation": "垂死掙扎",
"ca.enchants.desc.desperation": "生命值少於 50% 時，提升攻擊傷害",
"carto.disengage": "掙脫",
"ca.enchants.desc.disengage": "受傷時，潛行跳躍會讓玩家朝後跳高，脫離險境",
"carto.energetic": "攻速祝福",
"ca.enchants.desc.energetic": "擊殺生物時，獲得挖掘加速。效果該效果會在十秒內遞減，持續擊殺可以刷新此效果",
"carto.evasion": "閃避",
"ca.enchants.desc.evasion": "受傷時，有機會觸發閃避效果，並使周圍八格內的敵人失明 3 秒",
"carto.frenzy": "力量祝福",
"ca.enchants.desc.frenzy": "擊殺生物時，獲得力量效果。該效果會在十秒內遞減，持續擊殺可以刷新此效果",
"carto.gravity": "重力轉嫁",
"ca.enchants.desc.gravity": "下落時擊中生物，將免疫摔落傷害並傷害三格內的生物",
"carto.lifesteal": "吸血",
"ca.enchants.desc.lifesteal": "擊殺生物時，恢復生命值",
"carto.lightborn": "照明祝福",
"ca.enchants.desc.lightborn": "擊殺生物時，偶爾會自動放根火把",
"carto.momentum": "橫衝直撞",
"ca.enchants.desc.momentum": "藉由衝刺累積能量，獲得速度和攻速提升能量滿時，下次近戰攻擊會消耗能量並造成範圍傷害",
"carto.poise": "整裝守護",
"ca.enchants.desc.poise": "生命值大於 50% 時，獲得額外盔甲值",
"carto.quake": "傷害餘波",
"ca.enchants.desc.quake": "擊殺生物時，鄰近的生物也會受傷",
"carto.rally": "鎖定目標",
"ca.enchants.desc.rally": "攻擊時標記生物，再度攻擊該生物時，清除標記並治癒自身",
"carto.reconstruction": "自我修復",
"ca.enchants.desc.reconstruction": "該物品被穿戴或置於快捷欄時，自動恢復耐久度",
"carto.regeneration": "回復",
"ca.enchants.desc.regeneration": "每隔數秒獲得回復效果",
"carto.resourceful": "額外箭矢",
"ca.enchants.desc.resourceful": "使用弓或弩時，有機率不消耗箭矢",
"carto.satiation": "飲食祝福",
"ca.enchants.desc.satiation": "進食或飲用藥水時，獲得戰鬥增益（速度、回復、挖掘加速、吸收）",
"carto.secondwind": "假死狀態",
"ca.enchants.desc.second_wind": "遭受致命一擊時，陷入短暫的假死狀態擊殺生物重獲新生，否則將會死去",
"carto.shielding": "吸收護盾",
"ca.enchants.desc.shielding": "獲得吸收效果，受傷之後會進入冷卻時間",
"carto.sprintdash": "滯空滑行",
"ca.enchants.desc.sprint_dash": "衝刺跳躍時，增加水平前進距離",
"carto.spurs": "披荊斬棘",
"ca.enchants.desc.spurs": "自動清除附近的葉子、蛛網和莓果叢",
"carto.stalwart": "緊急守護",
"ca.enchants.desc.stalwart": "生命值少於 50% 時，獲得額外盔甲值",
"carto.starfall": "天罰",
"ca.enchants.desc.starfall": "每隔一段時間自動傷害附近的一名生物",
"carto.thorns": "尖刺",
"ca.enchants.desc.thorns": "受傷時，將反彈所有尖刺裝備的總等級傷害。若有近戰附魔亦會生效",
"ca.enchants.adv.tree_melee.title": "近戰                    ",
"ca.enchants.adv.tree_melee.desc": "近戰武器相關附魔（劍、斧頭）",
"ca.enchants.adv.duelist.title": "窳民剋星                  ",
"ca.enchants.adv.duelist.desc": "對窳民、鐵魔像和女巫造成額外傷害",
"ca.enchants.adv.echo.title": "回聲                     ",
"ca.enchants.adv.echo.desc": "允許連續攻擊直到能量歸零。擊殺或脫離戰鬥以恢復能量。能量耗盡時降低 25% 攻速",
"ca.enchants.adv.evocation.title": "喚魔尖牙                ",
"ca.enchants.adv.evocation.desc": "攻擊時，消耗能量召喚尖牙，累積三次擊殺或脫離戰鬥可以恢復能量",
"ca.enchants.adv.executioner.title": "就地處決              ",
"ca.enchants.adv.executioner.desc": "近戰攻擊會「處決」生命值過低的敵人",
"ca.enchants.adv.first_strike.title": "先手優勢             ",
"ca.enchants.adv.first_strike.desc": "戰鬥時，此武器的第一擊會造成額外傷害",
"ca.enchants.adv.frostbite.title": "霜凍                ",
"ca.enchants.adv.frostbite.desc": "近戰攻擊會對敵人造成緩速效果",
"ca.enchants.adv.hex_eater.title": "催化劑                ",
"ca.enchants.adv.hex_eater.desc": "若敵人具有減益效果，造成額外攻擊傷害，並清除對方的所有減益效果",
"ca.enchants.adv.hunter.title": "怪物剋星                   ",
"ca.enchants.adv.hunter.desc": "對普通生物造成額外傷害（苦力怕、烈焰使者等）",
"ca.enchants.adv.lethality.title": "爆傷提升                ",
"ca.enchants.adv.lethality.desc": "提升爆擊傷害",
"ca.enchants.adv.singe.title": "火屬剋星                    ",
"ca.enchants.adv.singe.desc": "對抗火或著火的生物造成額外傷害",
"ca.enchants.adv.slamming.title": "爆擊橫掃                 ",
"ca.enchants.adv.slamming.desc": "爆擊時，消耗能量進行重擊，對周圍敵人造成連帶傷害。擊殺或脫離戰鬥可以恢復能量",
"ca.enchants.adv.sweeping.title": "普通橫掃                 ",
"ca.enchants.adv.sweeping.desc": "普通攻擊時，消耗能量對前方敵人造成橫掃傷害。擊殺或脫離戰鬥可以恢復能量",
"ca.enchants.adv.thrusting.title": "衝擊波                ",
"ca.enchants.adv.thrusting.desc": "普通和衝刺攻擊時，消耗能量對目標敵人與後方直線範圍的生物進行範圍攻擊",
"carto.duelist": "窳民剋星",
"ca.enchants.desc.duelist": "對窳民、鐵魔像和女巫造成額外傷害，每級提升 2.5 傷害",
"carto.echo": "回聲",
"ca.enchants.desc.echo": "允許連續攻擊直到能量歸零。擊殺或脫離戰鬥以恢復能量。能量耗盡時降低 25% 攻速",
"carto.evocation": "喚魔尖牙",
"ca.enchants.desc.evocation": "攻擊時，消耗能量召喚尖牙，累積三次擊殺或脫離戰鬥可以恢復能量",
"carto.executioner": "就地處決",
"ca.enchants.desc.executioner": "近戰攻擊會「處決」生命值過低的敵人",
"carto.firststrike": "先手優勢",
"ca.enchants.desc.first_strike": "戰鬥時，此武器的第一擊會造成額外傷害",
"carto.frostbite": "霜凍",
"ca.enchants.desc.frostbite": "近戰攻擊會對敵人造成緩速效果",
"carto.hexeater": "催化劑",
"ca.enchants.desc.hex_eater": "若敵人具有減益效果，造成額外攻擊傷害，並清除對方的所有減益效果",
"carto.hunter": "怪物剋星",
"ca.enchants.desc.hunter": "對普通生物造成額外傷害（苦力怕、烈焰使者等）",
"carto.lethality": "爆傷提升",
"ca.enchants.desc.lethality": "提升爆擊傷害",
"carto.singe": "火屬剋星",
"ca.enchants.desc.singe": "對抗火或著火的生物造成額外傷害",
"carto.slamming": "爆擊橫掃",
"ca.enchants.desc.slamming": "爆擊時，消耗能量進行重擊，對周圍敵人造成連帶傷害。擊殺或脫離戰鬥可以恢復能量",
"carto.sweeping": "普通橫掃",
"ca.enchants.desc.sweeping": "普通攻擊時，消耗能量對前方敵人造成橫掃傷害。擊殺或脫離戰鬥可以恢復能量",
"carto.thrusting": "衝擊波",
"ca.enchants.desc.thrusting": "普通和衝刺攻擊時，消耗能量對目標敵人與後方直線範圍的生物進行範圍攻擊",
"ca.enchants.adv.tree_ranged.title": "遠程                   ",
"ca.enchants.adv.tree_ranged.desc": "遠程武器相關附魔（弓、弩和三叉戟）",
"ca.enchants.adv.auto_charge.title": "自動上弦              ",
"ca.enchants.adv.auto_charge.desc": "擊殺生物或破壞生怪磚時，自動替弩上弦。弩必須放在雙手或快捷欄",
"ca.enchants.adv.collapse.title": "免洗礦工                 ",
"ca.enchants.adv.collapse.desc": "擊中生怪磚時，會召喚實體破壞生怪磚",
"ca.enchants.adv.current.title": "引力                  ",
"ca.enchants.adv.current.desc": "投擲時，被擊中的敵人會被拖向三叉戟。與忠誠附魔搭配會將敵人拉到玩家身邊",
"ca.enchants.adv.deadeye.title": "快速擊發                  ",
"ca.enchants.adv.deadeye.desc": "迅速射出具有直線軌跡的箭矢",
"ca.enchants.adv.explosive.title": "爆炸箭矢                ",
"ca.enchants.adv.explosive.desc": "擊中生物時，造成範圍傷害 ，若有其他附魔效果亦會生效",
"ca.enchants.adv.fleetfoot.title": "精通弓箭                ",
"ca.enchants.adv.fleetfoot.desc": "拉弓或拉弦期間，維持正常移動速度。",
"ca.enchants.adv.frost.title": "冰霜箭矢                    ",
"ca.enchants.adv.frost.desc": "箭矢帶有緩速效果",
"ca.enchants.adv.hydraulic.title": "巨浪                ",
"ca.enchants.adv.hydraulic.desc": "在前方產生海浪，擊退敵人並造成傷害",
"ca.enchants.adv.overcharge.title": "過載               ",
"ca.enchants.adv.overcharge.desc": "延長拉滿弓的蓄力時間，並增加傷害",
"ca.enchants.adv.point_blank.title": "短弓              ",
"ca.enchants.adv.point_blank.desc": "提升短程箭矢的傷害",
"ca.enchants.adv.recoil.title": "後座力                   ",
"ca.enchants.adv.recoil.desc": "射出箭矢會產生後座力，潛行可以避免後座力的影響",
"ca.enchants.adv.repeating.title": "連續上弦                ",
"ca.enchants.adv.repeating.desc": "裝填箭矢時，會一次裝填多根箭矢，允許玩家連續發射",
"ca.enchants.adv.repulsion.title": "斥力                ",
"ca.enchants.adv.repulsion.desc": "裝填箭矢時，擊退周圍生物",
"ca.enchants.adv.ricochet.title": "反彈                 ",
"ca.enchants.adv.ricochet.desc": "擊中生物時，三叉戟會彈向另一個目標",
"ca.enchants.adv.sharpshot.title": "長弓                ",
"ca.enchants.adv.sharpshot.desc": "提升長距離箭矢傷害",
"ca.enchants.adv.tempest.title": "銳利                  ",
"ca.enchants.adv.tempest.desc": "提升三叉戟的遠程傷害",
"ca.enchants.adv.tempo_theft.title": "速度竊取              ",
"ca.enchants.adv.tempo_theft.desc": "使敵方緩速，自身加速",
"ca.enchants.adv.trueshot.title": "高速箭矢                 ",
"ca.enchants.adv.trueshot.desc": "箭矢無視重力且移動速度變為兩倍",
"ca.enchants.adv.wavedash.title": "空降部隊                 ",
"ca.enchants.adv.wavedash.desc": "擊中生物時，玩家會被傳送到生物旁邊",
"carto.autocharge": "自動上弦",
"ca.enchants.desc.auto_charge": "擊殺生物或破壞生怪磚時，自動替弩上弦。弩必須放在雙手或快捷欄",
"carto.collapse": "免洗礦工",
"ca.enchants.desc.collapse": "擊中生怪磚時，會召喚實體破壞生怪磚",
"carto.current": "引力",
"ca.enchants.desc.current": "投擲時，被擊中的敵人會被拖向三叉戟。與忠誠附魔搭配會將敵人拉到玩家身邊",
"carto.deadeye": "快速擊發",
"ca.enchants.desc.deadeye": "迅速射出具有直線軌跡的箭矢",
"carto.explosive": "爆炸箭矢",
"ca.enchants.desc.explosive": "擊中生物時，造成範圍傷害 ，若有其他附魔效果亦會生效",
"carto.fleetfoot": "精通弓箭",
"ca.enchants.desc.fleetfoot": "拉弓或拉弦期間，維持正常移動速度",
"carto.frost": "冰霜箭矢",
"ca.enchants.desc.frost": "箭矢帶有緩速效果",
"carto.hydraulic": "巨浪",
"ca.enchants.desc.hydraulic": "在前方產生海浪，擊退敵人並造成傷害",
"carto.overcharge": "過載",
"ca.enchants.desc.overcharge": "延長拉滿弓的蓄力時間，並增加傷害",
"carto.pointblank": "短弓",
"ca.enchants.desc.point_blank": "提升短程箭矢的傷害",
"carto.recoil": "後座力",
"ca.enchants.desc.recoil": "射出箭矢會產生後座力，潛行可以避免後座力的影響",
"carto.repeating": "連續上弦",
"ca.enchants.desc.repeating": "裝填箭矢時，會一次裝填多根箭矢，允許玩家連續發射",
"carto.repulsion": "斥力",
"ca.enchants.desc.repulsion": "裝填箭矢時，擊退周圍生物",
"carto.ricochet": "反彈",
"ca.enchants.desc.ricochet": "擊中生物時，三叉戟會彈向另一個目標",
"carto.sharpshot": "長弓",
"ca.enchants.desc.sharpshot": "提升長距離箭矢傷害",
"carto.tempest": "銳利",
"ca.enchants.desc.tempest": "提升三叉戟的遠程傷害",
"carto.tempotheft": "速度竊取",
"ca.enchants.desc.tempo_theft": "使敵方緩速，自身加速，附魔等級兩等以上追加挖掘加速效果",
"carto.trueshot": "高速箭矢",
"ca.enchants.desc.trueshot": "箭矢無視重力且移動速度變為兩倍",
"carto.wavedash": "空降部隊",
"ca.enchants.desc.wavedash": "擊中生物時，玩家會被傳送到生物旁邊",
"ca.enchants.adv.tree_tool.title": "工具                    ",
"ca.enchants.adv.tree_tool.desc": "工具相關附魔",
"ca.enchants.adv.eruption.title": "驅邪之鎬                 ",
"ca.enchants.adv.eruption.desc": "破壞生怪磚時，對附近生物造成傷害，若有近戰附魔效果亦會生效",
"ca.enchants.adv.sapper.title": "治癒之鎬                   ",
"ca.enchants.adv.sapper.desc": "破壞生怪磚時，治療自身",
"carto.eruption": "驅邪之鎬",
"ca.enchants.desc.eruption": "破壞生怪磚時，對附近生物造成傷害，若有近戰附魔效果亦會生效",
"carto.sapper": "治癒之鎬",
"ca.enchants.desc.sapper": "破壞生怪磚時，治療自身",
"ca.enchants.adv.tree_other.title": "其他附魔       ",
"ca.enchants.adv.tree_other.desc": "其他種類的附魔",
"ca.enchants.adv.infinity.title": "無限                 ",
"ca.enchants.adv.infinity.desc": "消耗性物品不會用盡。",
"ca.enchants.adv.soulbound.title": "靈魂綁定                ",
"ca.enchants.adv.soulbound.desc": "復活時，該物品會自動出現在物品欄",
"ca.enchants.adv.unbreakable.title": "無法破壞              ",
"ca.enchants.adv.unbreakable.desc": "無限耐久度的裝備",
"carto.infinity": "無限",
"ca.enchants.desc.infinity": "消耗性物品不會用盡。",
"carto.soulbound": "靈魂綁定",
"ca.enchants.desc.soulbound": "復活時，該物品會自動出現在物品欄",
"carto.unbreakable": "無法破壞",
"ca.enchants.desc.unbreakable": "無限耐久度的裝備",
"ca.enchants.adv.tree_curse.title": "詛咒                   ",
"ca.enchants.adv.tree_curse.desc": "具有負面效果的附魔",
"ca.enchants.adv.curse_clumsiness.title": "懼高詛咒      ",
"ca.enchants.adv.curse_clumsiness.desc": "承受更多的摔落傷害",
"ca.enchants.adv.curse_drowning.title": "旱鴨詛咒        ",
"ca.enchants.adv.curse_drowning.desc": "碰到水的時候，會產生溺水傷害",
"ca.enchants.adv.curse_encumbering.title": "重箭詛咒     ",
"ca.enchants.adv.curse_encumbering.desc": "弓和弩的箭矢飛行速度減半",
"ca.enchants.adv.curse_flammability.title": "易燃詛咒    ",
"ca.enchants.adv.curse_flammability.desc": "承受更高的燃燒傷害",
"ca.enchants.adv.curse_irreparability.title": "無法修復  ",
"ca.enchants.adv.curse_irreparability.desc": "此物品無法修復",
"ca.enchants.adv.curse_jinxing.title": "毒物詛咒         ",
"ca.enchants.adv.curse_jinxing.desc": "承受更高的中毒和凋零傷害",
"ca.enchants.adv.curse_malevolence.title": "獨佔詛咒     ",
"ca.enchants.adv.curse_malevolence.desc": "盔甲、非慣用手或快捷欄中，出現一件以上具有獨佔詛咒的物品就會失明",
"ca.enchants.adv.curse_regret.title": "心痛詛咒          ",
"ca.enchants.adv.curse_regret.desc": "物品耐久度降低時，持有者會受傷",
"ca.enchants.adv.curse_rusting.title": "鏽蝕詛咒         ",
"ca.enchants.adv.curse_rusting.desc": "被裝備或置於快捷欄期間，耐久度會緩慢減少",
"ca.enchants.adv.curse_shattering.title": "心碎詛咒      ",
"ca.enchants.adv.curse_shattering.desc": "死亡會讓此物品損失耐久度",
"ca.enchants.adv.two_handed.title": "雙手並用               ",
"ca.enchants.adv.two_handed.desc": "在慣用手持有此物品時，暫時鎖定非慣用手欄位，並降低移動速度和抗擊退屬性",
"carto.curseofclumsiness": "懼高詛咒",
"ca.enchants.desc.curse_clumsiness": "承受更多的摔落傷害",
"carto.curseofdrowning": "旱鴨詛咒",
"ca.enchants.desc.curse_drowning": "碰到水的時候，會產生溺水傷害",
"carto.curseofencumbering": "重箭詛咒",
"ca.enchants.desc.curse_encumbering": "弓和弩的箭矢飛行速度減半",
"carto.curseofflammability": "易燃詛咒",
"ca.enchants.desc.curse_flammability": "承受更高的燃燒傷害",
"carto.curseofirreparability": "無法修復",
"ca.enchants.desc.curse_irreparability": "此物品無法修復",
"carto.curseofjinxing": "毒物詛咒",
"ca.enchants.desc.curse_jinxing": "承受更高的中毒和凋零傷害",
"carto.curseofmalevolence": "獨佔詛咒",
"ca.enchants.desc.curse_malevolence": "盔甲、非慣用手或快捷欄中，出現一件以上具有獨佔詛咒的物品就會失明",
"carto.curseofregret": "心痛詛咒",
"ca.enchants.desc.curse_regret": "物品耐久度降低時，持有者會受傷",
"carto.curseofrusting": "鏽蝕詛咒",
"ca.enchants.desc.curse_rusting": "被裝備或置於快捷欄期間，耐久度會緩慢減少",
"carto.curseofshattering": "心碎詛咒",
"ca.enchants.desc.curse_shattering": "死亡會讓此物品損失耐久度",
"carto.twohanded": "雙手並用",
"ca.enchants.desc.two_handed": "在慣用手持有此物品時，暫時鎖定非慣用手欄位，並降低移動速度和抗擊退屬性",
"ca.enchants.item.infinity.name": "佔位符",
"ca.enchants.item.infinity.lore.1": "這個無限物品正在冷卻中",
"ca.enchants.item.infinity.lore.2": "等能量恢復才能繼續使用",
"ca.enchants.item.infinity.lore.3": "",
"ca.enchants.item.infinity.lore.4.1": "將物品放在快捷欄或副手",
"ca.enchants.item.infinity.lore.5.1": "才會計算冷卻秒數",
"ca.enchants.item.infinity.lore.4.2": "將物品放在快捷欄或副手",
"ca.enchants.item.infinity.lore.5.2": "並擊殺生物獲得能量",
"ca.enchants.item.loyalty.name": "變換石",
"ca.enchants.item.loyalty.lore.ref": "忠誠",
"ca.enchants.item.loyalty.lore.1": "%s 的象徵物",
"ca.enchants.item.loyalty.lore.2": "一段時間後，自動變回三叉戟",
"ca.enchants.item.loyalty.lore.3": "擊中生物和擊殺會提前變回原狀",
"ca.enchants.item.loyalty.lore.4": "",
"ca.enchants.item.two_handed.name": "壓縮物品",
"ca.enchants.item.two_handed.lore.ref": "雙手並用",
"ca.enchants.item.two_handed.lore.1": "%s 的壓倒性重量",
"ca.enchants.item.two_handed.lore.2": "讓副手物品被封印",
"ca.enchants.item.two_handed.lore.3": "",
"ca.enchants.item.two_handed.lore.4": "切換至 %s 以外的物品",
"ca.enchants.item.two_handed.lore.5": "即可取回副手道具",
"ca.statuses.lexica.name": "§l苦難",
"ca.statuses.adv.root.title": "百科：苦難          ",
"ca.statuses.adv.root.desc": "揭示已發現的神祕效果",
"ca.statuses.adv.tree_positive.title": "正面效果         ",
"ca.statuses.adv.tree_positive.desc": "對敵人有利的狀態效果",
"ca.statuses.adv.cloaked.title": "隱身                  ",
"ca.statuses.adv.cloaked.desc": "生物將會隱形，並散發噪音和粒子效果。受傷會縮短隱身時間",
"carto.cloaked": "隱身",
"ca.statuses.desc.cloaked": "生物將會隱形，並散發噪音和粒子效果。受傷會縮短隱身時間",
"ca.statuses.adv.tree_negative.title": "負面效果         ",
"ca.statuses.adv.tree_negative.desc": "對敵人有害的狀態效果",
"ca.statuses.adv.bleeding.title": "流血                 ",
"ca.statuses.adv.bleeding.desc": "使敵人受到持續傷害，此傷害會隨時間遞減。流血效果可以重複疊加",
"ca.statuses.adv.blindness.title": "失明                ",
"ca.statuses.adv.blindness.desc": "失明期間，大幅降低生物的追蹤距離和視野",
"ca.statuses.adv.brittle.title": "崩潰                  ",
"ca.statuses.adv.brittle.desc": "效果持續疊加後，敵人會爆炸並造成範圍傷害",
"ca.statuses.adv.charmed.title": "魅惑                  ",
"ca.statuses.adv.charmed.desc": "敵人會短暫失明並攻擊其他敵對生物",
"ca.statuses.adv.exposed.title": "脆弱                  ",
"ca.statuses.adv.exposed.desc": "擁有此效果的敵人會承受更多傷害",
"ca.statuses.adv.infected.title": "感染                 ",
"ca.statuses.adv.infected.desc": "被感染的敵人會持續受傷並衰弱，在死後傳染給附近的敵人",
"ca.statuses.adv.polymorphed.title": "變形              ",
"ca.statuses.adv.polymorphed.desc": "將敵人暫時變成一隻雞，此效果無法重複觸發",
"ca.statuses.adv.oiled.title": "助燃                    ",
"ca.statuses.adv.oiled.desc": "提升燃燒傷害",
"ca.statuses.adv.shackled.title": "傷害共享                 ",
"ca.statuses.adv.shackled.desc": "任意個體受傷時，持有此效果的生物都會同時受傷",
"ca.statuses.adv.shocking.title": "震懾                 ",
"ca.statuses.adv.shocking.desc": "造成單體持續傷害和群體單次傷害，效果持續疊加會觸發暈眩效果，並擊退附近的敵人",
"ca.statuses.adv.stunned.title": "暈眩                  ",
"ca.statuses.adv.stunned.desc": "打斷敵方技能，使其呆立在原地",
"carto.bleeding": "流血",
"ca.statuses.desc.bleeding": "使敵人受到持續傷害，此傷害會隨時間遞減。流血效果可以重複疊加",
"carto.blindness": "失明",
"ca.statuses.desc.blindness": "失明期間，大幅降低生物的追蹤距離和視野",
"carto.brittle": "崩潰",
"ca.statuses.desc.brittle": "效果持續疊加後，敵人會爆炸並造成範圍傷害",
"carto.charmed": "魅惑",
"ca.statuses.desc.charmed": "敵人會短暫失明並攻擊其他敵對生物",
"carto.exposed": "脆弱",
"ca.statuses.desc.exposed": "擁有此效果的敵人會承受更多傷害",
"carto.infected": "感染",
"ca.statuses.desc.infected": "被感染的敵人會持續受傷並衰弱，在死後傳染給附近的敵人",
"carto.polymorphed": "變形",
"ca.statuses.desc.polymorphed": "將敵人暫時變成一隻雞，此效果無法重複觸發",
"carto.oiled": "助燃",
"ca.statuses.desc.oiled": "提升燃燒傷害",
"carto.shackled": "傷害共享",
"ca.statuses.desc.shackled": "任意個體受傷時，持有此效果的生物都會同時受傷",
"carto.shocking": "震懾",
"ca.statuses.desc.shocking": "造成單體持續傷害和群體單次傷害，效果持續疊加會觸發暈眩效果，並擊退附近的敵人",
"carto.stunned": "暈眩",
"ca.statuses.desc.stunned": "打斷敵方技能，使其呆立在原地",
"ca.abilities.lexica.name": "§l野性",
"ca.abilities.adv.root.title": "百科：野性          ",
"ca.abilities.adv.root.desc": "揭示生物的特殊技能，擊殺後解鎖條目",
"ca.abilities.adv.tree_actives.title": "主動                  ",
"ca.abilities.adv.tree_actives.desc": "具有冷卻時間的主動技能",
"ca.abilities.adv.ambush.title": "背後突襲                   ",
"ca.abilities.adv.ambush.desc": "敵人發出笑聲，傳送到最近的玩家背後，短暫僵直並展開攻擊",
"ca.abilities.adv.augmenter.title": "鼓舞                ",
"ca.abilities.adv.augmenter.desc": "給予鄰近三名敵人增益效果並提升傷害",
"ca.abilities.adv.barrage.title": "彈幕                  ",
"ca.abilities.adv.barrage.desc": "向附近的玩家連續發射投擲物",
"ca.abilities.adv.charge.title": "衝鋒                   ",
"ca.abilities.adv.charge.desc": "怒吼並朝直線方向進行衝刺，撞傷途中的生物",
"ca.abilities.adv.command.title": "精神鼓舞                  ",
"ca.abilities.adv.command.desc": "給予鄰近三名敵人非攻擊類增益",
"ca.abilities.adv.duplicator.title": "自我複製               ",
"ca.abilities.adv.duplicator.desc": "召喚一名複製體，一段時間後自動消失。複製體被殺會產生範圍傷害",
"ca.abilities.adv.haunt.title": "惡靈作祟                    ",
"ca.abilities.adv.haunt.desc": "召喚無敵的鬼魂追擊玩家",
"ca.abilities.adv.healer.title": "治癒者                   ",
"ca.abilities.adv.healer.desc": "施放技能治療附近的敵人",
"ca.abilities.adv.hookshot.title": "鉤爪攻擊                 ",
"ca.abilities.adv.hookshot.desc": "使用鉤爪將玩家拖向自己",
"ca.abilities.adv.laser.title": "雷射                    ",
"ca.abilities.adv.laser.desc": "朝最近的玩家發出雷射，破壞地形並造成爆炸傷害",
"ca.abilities.adv.nova.title": "爆裂魔法               ",
"ca.abilities.adv.nova.desc": "以魔法攻擊附近玩家",
"ca.abilities.adv.orbit.title": "天體運行                    ",
"ca.abilities.adv.orbit.desc": "敵人會召喚圍繞自身運轉的球體，攻擊公轉軌道上的玩家",
"ca.abilities.adv.quickdraw.title": "放冷箭                ",
"ca.abilities.adv.quickdraw.desc": "藉由快速的遠程攻擊突襲玩家",
"ca.abilities.adv.reflect.title": "無敵時間                  ",
"ca.abilities.adv.reflect.desc": "蓄力並進入短暫無敵時間，連續發動多次攻擊",
"ca.abilities.adv.rift.title": "裂隙                     ",
"ca.abilities.adv.rift.desc": "釋放一圈衝擊波進行攻擊",
"ca.abilities.adv.sidearm.title": "隨意投擲                  ",
"ca.abilities.adv.sidearm.desc": "投擲出特定投擲物攻擊，精準度較低",
"ca.abilities.adv.smash.title": "天搖地動                    ",
"ca.abilities.adv.smash.desc": "跳向空中，落地時造成傷害",
"ca.abilities.adv.sniper_shot.title": "精準投擲              ",
"ca.abilities.adv.sniper_shot.desc": "快速投擲出特定投擲物攻擊，精準度較高",
"ca.abilities.adv.spin_shot.title": "連續投擲                ",
"ca.abilities.adv.spin_shot.desc": "連續發射十六枚投擲物",
"ca.abilities.adv.storm.title": "雷鳴                    ",
"ca.abilities.adv.storm.desc": "施放迷你閃電",
"ca.abilities.adv.summoner.title": "召喚師                 ",
"ca.abilities.adv.summoner.desc": "召喚數名手下助陣",
"ca.abilities.adv.sweep.title": "橫掃突襲                    ",
"ca.abilities.adv.sweep.desc": "對前方展開橫掃攻擊",
"ca.abilities.adv.volley.title": "齊射子彈                   ",
"ca.abilities.adv.volley.desc": "衝刺並投擲彈體攻擊玩家",
"carto.ambush": "背後突襲",
"ca.abilities.desc.ambush": "敵人發出笑聲，傳送到最近的玩家背後，短暫僵直並展開攻擊",
"carto.augmenter": "鼓舞",
"ca.abilities.desc.augmenter": "給予鄰近三名敵人增益效果並提升傷害",
"carto.barrage": "彈幕",
"ca.abilities.desc.barrage": "向附近的玩家連續發射投擲物",
"carto.charge": "衝鋒",
"ca.abilities.desc.charge": "怒吼並朝直線方向進行衝刺，撞傷途中的生物",
"carto.command": "精神鼓舞",
"ca.abilities.desc.command": "給予鄰近三名敵人非攻擊類增益",
"carto.duplicator": "自我複製",
"ca.abilities.desc.duplicator": "召喚一名複製體，一段時間後自動消失。複製體被殺會產生範圍傷害",
"carto.haunt": "惡靈作祟",
"ca.abilities.desc.haunt": "召喚無敵的鬼魂追擊玩家",
"carto.healer": "治癒者",
"ca.abilities.desc.healer": "施放技能治療附近的敵人",
"carto.hookshot": "鉤爪攻擊",
"ca.abilities.desc.hookshot": "使用鉤爪將玩家拖向自己",
"carto.laser": "雷射",
"ca.abilities.desc.laser": "朝最近的玩家發出雷射，破壞地形並造成爆炸傷害",
"carto.nova": "爆裂魔法",
"ca.abilities.desc.nova": "以魔法攻擊附近玩家",
"carto.orbit": "天體運行",
"ca.abilities.desc.orbit": "敵人會召喚圍繞自身運轉的球體，攻擊公轉軌道上的玩家",
"carto.quickdraw": "放冷箭",
"ca.abilities.desc.quickdraw": "藉由快速的遠程攻擊突襲玩家",
"carto.reflect": "無敵時間",
"ca.abilities.desc.reflect": "蓄力並進入短暫無敵時間，連續發動多次攻擊",
"carto.rift": "裂隙",
"ca.abilities.desc.rift": "釋放一圈衝擊波進行攻擊",
"carto.sidearm": "隨意投擲",
"ca.abilities.desc.sidearm": "投擲出特定投擲物攻擊，精準度較低",
"carto.smash": "天搖地動",
"ca.abilities.desc.smash": "跳向空中，落地時造成傷害",
"carto.sniper_shot": "精準投擲",
"ca.abilities.desc.sniper_shot": "快速投擲出特定投擲物攻擊，精準度較高",
"carto.spin_shot": "連續投擲",
"ca.abilities.desc.spin_shot": "連續發射十六枚投擲物",
"carto.storm": "雷鳴",
"ca.abilities.desc.storm": "施放迷你閃電",
"carto.summoner": "召喚師",
"ca.abilities.desc.summoner": "召喚數名手下助陣",
"carto.sweep": "橫掃突襲",
"ca.abilities.desc.sweep": "對前方展開橫掃攻擊",
"carto.volley": "齊射子彈",
"ca.abilities.desc.volley": "衝刺並投擲彈體攻擊玩家",
"ca.abilities.adv.tree_passives.title": "被動                 ",
"ca.abilities.adv.tree_passives.desc": "被動技能",
"ca.abilities.adv.breaker.title": "拆除                  ",
"ca.abilities.adv.breaker.desc": "破壞周圍的方塊",
"ca.abilities.adv.enderport.title": "終界體質                ",
"ca.abilities.adv.enderport.desc": "瞬移並閃避投擲物，短暫提升速度和力量",
"carto.breaker": "拆除",
"ca.abilities.desc.breaker": "破壞周圍的方塊",
"carto.enderport": "終界體質",
"ca.abilities.desc.enderport": "瞬移並閃避投擲物，短暫提升速度和力量",
"ca.abilities.adv.tree_morbids.title": "惡果                  ",
"ca.abilities.adv.tree_morbids.desc": "生物死亡時觸發的效果",
"ca.abilities.adv.bloodthirst.title": "遺愛人間              ",
"ca.abilities.adv.bloodthirst.desc": "治療附近的敵人，有時會附帶增益效果",
"ca.abilities.adv.corpse_crawler.title": "生化危機           ",
"ca.abilities.adv.corpse_crawler.desc": "產生異變卵，幾秒後變成怪物。孵化前可以用攻擊摧毀異變卵",
"ca.abilities.adv.exalted.title": "陰魂不散                  ",
"ca.abilities.adv.exalted.desc": "死後拋下武器，怪物的魂魄會嘗試取回武器，成功後將會重生",
"ca.abilities.adv.hazardous.title": "自然反撲                ",
"ca.abilities.adv.hazardous.desc": "生成特定種類的環境威脅",
"ca.abilities.adv.parting_gift.title": "離別贈禮             ",
"ca.abilities.adv.parting_gift.desc": "留下即將爆炸的TNT",
"ca.abilities.adv.spectral.title": "繼承者                 ",
"ca.abilities.adv.spectral.desc": "掉落遺物，隨後生成新怪物",
"carto.bloodthirst": "遺愛人間",
"ca.abilities.desc.bloodthirst": "治療附近的敵人，有時會附帶增益效果",
"carto.corpse_crawler": "生化危機",
"ca.abilities.desc.corpse_crawler": "產生異變卵，幾秒後變成怪物。孵化前可以用攻擊摧毀異變卵",
"carto.exalted": "陰魂不散",
"ca.abilities.desc.exalted": "死後拋下武器，怪物的魂魄會嘗試取回武器，成功後將會重生",
"carto.hazardous": "自然反撲",
"ca.abilities.desc.hazardous": "生成特定種類的環境威脅",
"carto.parting_gift": "離別贈禮",
"ca.abilities.desc.parting_gift": "留下即將爆炸的TNT",
"carto.spectral": "繼承者",
"ca.abilities.desc.spectral": "掉落遺物，隨後生成新怪物",
"ca.abilities.adv.tree_traits.title": "特徵                   ",
"ca.abilities.adv.tree_traits.desc": "與攻擊相關的特徵",
"ca.abilities.adv.alchemist.title": "煉金術士                ",
"ca.abilities.adv.alchemist.desc": "攻擊帶有藥水效果",
"ca.abilities.adv.blazing.title": "燃燒                  ",
"ca.abilities.adv.blazing.desc": "攻擊帶有燃燒效果",
"ca.abilities.adv.glacial.title": "冰凍                  ",
"ca.abilities.adv.glacial.desc": "攻擊帶有緩速效果",
"ca.abilities.adv.horrifying.title": "致幻               ",
"ca.abilities.adv.horrifying.desc": "攻擊帶有幻覺效果，影響玩家感官（視覺和聽覺）",
"ca.abilities.adv.overloading.title": "雷擊              ",
"ca.abilities.adv.overloading.desc": "攻擊帶有雷電效果",
"ca.abilities.adv.venemous.title": "劇毒                 ",
"ca.abilities.adv.venemous.desc": "攻擊帶有中毒效果，玩家擁有飽食效果時加速毒發",
"ca.abilities.adv.webbing.title": "吐絲                  ",
"ca.abilities.adv.webbing.desc": "攻擊時吐出蛛網",
"ca.abilities.adv.zephyrous.title": "旋風                ",
"ca.abilities.adv.zephyrous.desc": "攻擊帶有旋風效果，將玩家拋到空中",
"ca.abilities.adv.acrobatic.title": "雜技                 ",
"ca.abilities.adv.acrobatic.desc": "其他技能",
"ca.abilities.adv.aftershock.title": "餘震               ",
"ca.abilities.adv.aftershock.desc": "施放技能製造衝擊波",
"ca.abilities.adv.amplify.title": "自我激勵                  ",
"ca.abilities.adv.amplify.desc": "施放技能給予自身增益效果",
"ca.abilities.adv.carapace.title": "甲殼                 ",
"ca.abilities.adv.carapace.desc": "施放技能免疫下次傷害",
"ca.abilities.adv.cloaking.title": "隱匿                 ",
"ca.abilities.adv.cloaking.desc": "施放技能獲得短暫隱身效果",
"ca.abilities.adv.evocative.title": "尖牙                ",
"ca.abilities.adv.evocative.desc": "施放技能召喚尖牙",
"ca.abilities.adv.legionary.title": "激勵友軍                ",
"ca.abilities.adv.legionary.desc": "施放技能替隊友強化",
"ca.abilities.adv.shrieker.title": "尖聲反擊                 ",
"ca.abilities.adv.shrieker.desc": "受到重傷時，尖叫並衝向玩家反擊",
"ca.abilities.adv.volatile.title": "炸彈客                 ",
"ca.abilities.adv.volatile.desc": "生物本身或施展的攻擊具有爆炸效果",
"ca.abilities.adv.warping.title": "瞬移                  ",
"ca.abilities.adv.warping.desc": "讓生物往前傳送",
"ca.abilities.adv.tree_projectiles.title": "彈體         ",
"ca.abilities.adv.tree_projectiles.desc": "生物發射的特殊投擲物",
"ca.abilities.adv.boomerang.title": "回力鏢                ",
"ca.abilities.adv.boomerang.desc": "發射短程彈體，中途折返回生物的方向",
"ca.abilities.adv.grenade.title": "手榴彈                  ",
"ca.abilities.adv.grenade.desc": "朝地面發射彈體，產生爆炸",
"ca.abilities.adv.lightning.title": "雷劈                ",
"ca.abilities.adv.lightning.desc": "在玩家附近降下閃電",
"ca.abilities.adv.magic_missile.title": "魔法飛彈            ",
"ca.abilities.adv.magic_missile.desc": "發射具有追蹤效果的彈體",
"ca.abilities.adv.needle.title": "細針                   ",
"ca.abilities.adv.needle.desc": "發射不受重力影響的彈體",
"ca.abilities.adv.proj_rift.title": "撼動                     ",
"ca.abilities.adv.proj_rift.desc": "發射威力強大的衝擊波",
"ca.abilities.adv.trap.title": "埋伏彈                     ",
"ca.abilities.adv.trap.desc": "彈體落地後，生成陷阱",
"ca.abilities.invul": "🛡 無敵 🛡",
"ca.abilities.proj_res": "🏹 抵抗 🏹",
"ca.abilities.bloodthirsty.brutal": "§l🗡 +%s 傷害 🗡",
"ca.abilities.bloodthirsty.devious": "§l🗡 免疫 🗡",
"ca.abilities.bloodthirsty.relentless": "§l🗡 +%s 速度 🗡",
"ca.abilities.haunt.shade": "惡靈",
"ca.rs.station.display": "[%s] 將物品放上修理台",
"ca.rs.station.display.use": "[%s] 修理物品\n[%s] 取回物品",
"ca.rs.station.repair.insufficient": "修理材料不足！",
"ca.rs.station.repair.expensive": "修理成本過高，無法修理！",
"ca.rs.station.repair.reject": "此物品無法修理！",
"ca.rs.cost.xp": "%s 等",
"ca.rs.cost.lapis": "%s 個青金石",
"ca.rs.cost.wood": "%s 塊木材",
"ca.rs.cost.stone": "%s 個鵝卵石",
"ca.rs.cost.gold": "%s 塊金錠",
"ca.rs.cost.iron": "%s 塊鐵錠",
"ca.rs.cost.diamond": "%s 顆鑽石",
"ca.rs.cost.netherite": "%s 塊獄髓錠",
"ca.rs.cost.leather": "%s 個皮革",
"ca.rs.cost.chain": "%s 條鎖鏈",
"ca.rs.cost.string": "%s 條線",
"ca.rs.cost.prismarine": "%s 片海磷碎片",
"ca.rs.cost.quartz": "%s 個地獄石英",
"ca.charon.bundle.display": "%s 的財物 (#%s)",
"ca.rs.tesseract.item.villager": "§l異次元回收站",
"ca.rs.tesseract.item.name": "異次元回收站",
"ca.rs.tesseract.item.lore.1": "完全損壞的物品會出現在這裡。",
"ca.rs.tesseract.item.lore.2": "用貨幣購買物品殘骸，利用正確",
"ca.rs.tesseract.item.lore.3": "材料進行修理。",
"ca.rs.tesseract.item.lore.4": "",
"ca.rs.tesseract.break_item": "你身上的某項裝備完全破損了，該物品已經轉移到異次元回收站！",
"ca.rs.tesseract.activate.1": "你靠近祭壇，注意到頂端發出帶著能量的光芒。",
"ca.rs.tesseract.activate.2": "從現在開始，完全損壞的物品會轉移到異次元回收站！",
"ca.thorns": "尖刺",
"ca.agility": "敏捷",
"ca.regeneration": "回復",
"ca.reconstruction": "自我修復",
"ca.momentum": "橫衝直撞",
"ca.duelist": "窳民剋星",
"ca.curseofmalevolence": "獨佔詛咒",
"ca.stunned": "暈眩",
" ca.stunned": " 暈眩",
" carto.stunned": " 暈眩",
"ca.deadeye": "快速擊發",
"ca.brittle": "崩潰",
" ca.brittle": " 崩潰",
"ca.jamming": "完全機械弩",
"ca.autocharge": "自動上弦",
"ca.shackled": "傷害共享",
" ca.shackled": " 傷害共享",
"  carto.shackled": " 傷害共享",
"ca.concealed": "偷襲",
"ca.hexeater": "催化劑",
"ca.echo": "連續揮劍",
"ca.blindness": "失明",
" ca.blindness": " 失明",
"ca.frenzy": "力量祝福",
"ca.gravity": "重力轉嫁",
" carto.infection": " 感染",
"carto.irrepairable": "無法修理",
"carto.jamming": "完全機械弩",
"ca.loyalty": "忠誠",
"carto.loyalty": "忠誠",
"carto.riptide": "波濤",
"carto.Agility": "敏捷",
"carto.fatiguecleansing": "挖掘疲勞免疫",
"carto.slownesscleansing": "緩速免疫",
"carto.weaknesscleansing": "虛弱免疫",
"carto.poisoncleansing": "毒藥免疫",
"carto.withercleansing": "凋零免疫",
"carto.auto_charge": "自動上弦",
"ca.collapse": "免洗礦工",
"ca.wavedash": "空降部隊",
"carto.curse_drowning": "旱鴨詛咒",
"carto.curse_flammability": "易燃詛咒",
"white.mob.1": "渴求",
"white.mob.2": "虛無",
"white.mob.3": "夢之扭曲",
"white.mob.4": "錯拍音符",
"white.mob.5": "不朽認知",
"white.mob.6": "思想堡壘",
"white.mob.7":"炙熱和弦",
"white.item.1": "夢之絲",
"white.item.2": "完美音符",
"white.item.3": "辣椒",
"white.item.3.lore": "好吃！",
"white.weapon.1": "🔥 嗆辣 🌶 辣椒 🔥",
"white.weapon.1.lore": "從誕生到死亡，中間的過程替生命增添風味。",
"white.weapon.2": "歌劇之刃",
"white.weapon.2.lore": "便於威脅邪惡音樂家。",
"white.weapon.3": "間諜弦樂器",
"white.weapon.3.lore": "既古老又沉重的樂器……還能射箭？！",
"white.weapon.4": "旋律刺劍",
"white.weapon.4.lore": "快如疾風，揮砍時伴隨旋律和風聲。",
"white.weapon.5": "玩具劍",
"white.weapon.5.lore": "不算鋒利，但砍人會痛。",
"white.weapon.6": "玩具劍二代",
"white.weapon.6.lore": "好用卻乏人問津的新款式。",
"white.weapon.7": "捕蚊拍",
"white.weapon.8": "十分之一的吉他",
"white.armor.1": "抒情帽",
"white.armor.1.lore": "輕聲講述美好夢境。",
"white.armor.2": "音樂家帽子",
"white.armor.3": "音樂家大衣",
"white.armor.4": "音樂家褲子",
"white.armor.5": "音樂家靴子",
"white.armor.5.lore": "有好穿的鞋，才有譜曲靈感。",
"white.armor.6": "純潔的敏感心靈",
"white.armor.6.lore": "人們聽見的交響樂並不相同，",
"white.armor.6.lore.2": "箇中差別源自個人認知和偏好。",
"white.armor.6.lore.3": "每首曲子都各有優點。",
"white.armor.7": "香料上衣",
"white.armor.8": "香料褲子",
"white.armor.9": "香料兜帽",
"white.armor.10": "香料襪子",
"white.tool.1": "易碎奢侈品",
"white.tool.2": "心之望遠鏡",
"white.tool.2.lore": "是的，看仔細一點。",
"white.tool.2.lore.2": "但你必須謹記，切莫以管窺天。",
"white.tool.3": "玩具斧",
"white.tool.3.lore": "你的舊玩具，沒有殺傷力。",
"white.tool.lore": "",
"white.tool.4": "玩具鎬",
"white.tool.4.lore": "讓人懷念的木製品氣味，安全無慮。",
"white.offhand": "激勵 ♫ 黑膠唱片",
"white.offhand.2": "破裂的單簧管",
"white.offhand.2.lore": "加入交響樂團！或許無法治癒",
"white.offhand.2.lore.2": "心靈，但保證提升手指靈活度！",
"orange.bow.1": "重型楓木弓",
"orange.bow.1.lore.1": "折下巨樹的樹枝製成。",
"orange.bow.1.lore.2": "",
"orange.boots.1": "雲之鞋",
"orange.boots.1.lore": "讓人輕如鴻毛！",
"orange.armorset1.boots": "南瓜鞋",
"orange.armorset1.helmet": "南瓜帽",
"orange.armorset1.leggings": "南瓜褲",
"orange.armorset1.chestplate": "南瓜衫",
"orange.armorset1.boots.lore": "南瓜色的盔甲能減輕貫穿傷害。",
"orange.armorset1.boots.2": "",
"orange.armorset2.boots": "羽毛靴",
"orange.armorset2.leggings": "羽毛褲",
"orange.armorset2.chestplate": "羽毛衫",
"orange.armorset2.helmet": "羽毛帽",
"orange.sword.1": "尖銳樹枝",
"orange.sword.2": "野火",
"orange.sword.3": "秋日除網刷",
"orange.sword.4": "森林獵刀",
"orange.axe.1": "短柄木斧",
"orange.axe.2": "賜福之斧",
"orange.axe2.lore": "承載巨樹的祝福。",
"orange.misc.1": "農夫的長柄鐮刀",
"orange.misc.2": "南瓜頭",
"orange.misc2.lore.1": "具有極佳防彈效果……",
"orange.misc.2.lore.2": "只要不介意視線受限。",
"orange.misc.3": "鍍金南瓜刀",
"orange.misc3.lore": "富含糖分，提升反應速度！",
"orange.misc.4": "鎢立方體",
"orange.misc4.lore": "哇靠這也太重了吧！",
"orange.tool.1": "可靠的斧頭",
"orange.tool.2": "可靠的鎬",
"orange.tool.3": "酷炫鎬",
"orange.tool.4": "魔法切石機",
"orange.offhand.1":"結實南瓜塊",
"orange.offhand.2":"可靠的烈焰之手",
"monu.weapon.1": "黑石劍",
"monu.weapon.2": "黑石斧",
"monu.weapon.3": "希望之刃",
"monu.weapon.4": "深黑弓",
"monu.weapon.5": "焦黑之刃",
"monu.weapon.6": "鍛造過的長劍",
"monu.weapon.7": "黑石巨弓",
"monu.weapon.8": "燒焦的隨身弩",
"monu.weapon.9": "鍍金短斧",
"monu.weapon.10": "移轉鋼刃",
"monu.weapon.10.lore": "汲取敵人的生命。",
"monu.weapon.11": "碎裂的刀刃",
"monu.weapon.11.lore": "看似脆弱卻隱含力量。",
"monu.armorset1.1": "希望之帽",
"monu.armorset1.2": "希望之鎧",
"monu.armorset1.3": "希望之褲",
"monu.armorset1.4": "希望之靴",
"monu.armorset2.1": "火山頭盔",
"monu.armorset2.2": "火山胸甲",
"monu.armorset2.3": "火山護腿",
"monu.armorset2.4": "火山長靴",
"monu.armor.3": "黃金護腿",
"monu.armor.4": "希望之冠",
"monu.armor.5": "火成岩盔甲",
"monu.armor.5.lore": "從岩漿誕生，或許蘊含著火山的祝福。",
"monu.tool.1": "黑石鎬",
"monu.tool.2": "黑石斧頭",
"monu.tool.3": "鍍金斧頭",
"monu.tool.4": "有生命的鎬子",
"monu.tool.4.lore": "這東西肯定活著……",
"monu.offhand.1": "落花",
"monu.offhand.2": "磨刀石",
"monu.offhand.3": "焦黑手抄本",
"monu.offhand.3.lore": "熊熊燃燒的書頁釋放怒火。",
"monu.potion.1": "火山特調",
"monu.potion.2": "提神飲料",
"monu.mob.1": "焦黑屍殼",
"monu.mob.2": "忽明忽滅",
"mobu.mob.3": "融化的不明物體",
"monu.mob.4": "活骸織布工",
"monu.mob.5": "惡劣幽魂",
"monu.mob.6": "灰燼射手",
"monu.mob.7": "煤渣炸彈",
"monu.mob.8": "燒焦哨兵",
"monu.mob.9": "冒煙幽魂",
"magenta.bow1": "分裂弩",
"magenta.bow1.lore1": "內側的薄刀片會將箭矢一分為三。",
"magenta.bow1.lore2": "",
"magenta.bow2": "高速弩",
"magenta.bow3": "起源",
"magenta.bow3.lore1": "這是最早發現的魔法力量，",
"magenta.bow3.lore2": "替高速發展的新時代揭開序幕。",
"magenta.bow3.lore3": "此後，幼時的天真爛漫消失無蹤，",
"magenta.bow3.lore4": "世界陷入無序的混亂時代。",
"magenta.bow3.lore5": "",
"magenta.armorset1.helmet": "沾染焦黑沙粒的帽子",
"magenta.armorset1.chestplate": "沾染焦黑沙粒的衣服",
"magenta.armorset1.leggings": "沾染焦黑沙粒的褲子",
"magenta.armorset1.boots": "沾染焦黑沙粒的鞋子",
"magenta.armorset2.helmet": "火焰帽子",
"magenta.armorset2.chestplate": "火焰外衣",
"magenta.armorset2.leggings": "火焰長褲",
"magenta.armorset2.boots": "火焰鞋子",
"magenta.chestplate1": "附魔胸甲",
"magenta.glass": "無限水晶",
"magenta.sword1": "點燃的木樁",
"magenta.sword2": "血債血還",
"magenta.sword3": "木製方尖碑的碎片",
"magenta.sword3.lore1": "為了紀念重要的魔法年代，",
"magenta.sword3.lore2": "人們建造了大量方尖碑。",
"magenta.sword3.lore3": "這些方尖碑多半毀於後來的災禍。",
"magenta.sword4": "蘊含火焰之力的鵝卵石劍",
"magenta.sword5": "扁平的岩漿劍",
"magenta.axe1": "木頭粉碎者",
"magenta.axe2": "閃閃發光的戰斧",
"magenta.tool1": "賜福旋棍",
"magenta.tool2": "易碎鎬",
"magenta.tool3": "易碎鏟",
"magenta.tool4": "黑石鎬",
"magenta.misc1": "神秘石",
"magenta.misc1.lore1": "這顆石頭暗藏了謎樣的魔法力量。",
"magenta.misc2": "無盡之火",
"magenta.offhand1": "殘留微量魔法的樹枝",
"magenta.potion": "滅火器",
"magenta.elite1": "瘋狂施術者",
"magenta.elite2": "聖殿摧毀者",
"yellow.tool1": "發光木鎬",
"yellow.tool1.lore1": "混有黃金材質的鎬，",
"yellow.tool1.lore2": "使其具有一定效率。",
"yellow.tool2": "寶石之鎬",
"yellow.tool3": "鑲金斧頭",
"yellow.tool4": "鑲金鏟子",
"yellow.bow1": "穩固的弓",
"yellow.bow2": "強力狙擊",
"yellow.weapon1": "初出茅廬的殺手",
"yellow.weapon2": "鍥而不捨",
"yellow.weapon3": "屠刀",
"yellow.weapon4": "尖端帶鋸齒的斧頭",
"yellow.weapon5": "燃燒者",
"yellow.weapon6": "光輝之劍",
"yellow.weapon7": "自癒之劍",
"yellow.offhand1": "加持過的金錠",
"yellow.offhand1.lore1": "光彩奪目，讓人著迷！",
"yellow.misc1": "哇嗚！",
"yellow.lethalcompany.1": "大顆螺栓",
"yellow.lethalcompany.2": "鏟",
"yellow.lethalcompany.3": "金條",
"yellow.lethalcompany.4": "燈",
"yellow.lethalcompany.5": "黃銅鐘",
"sponge.bob": "備用鞋子",
"squid.ward": "匿蹤長褲",
"pat.rick": "寬鬆的束腰外衣",
"mr.krabs": "防爆頭盔",
"gay.ming": "蟲群指揮",
"gaming.chair": "紫水晶解密者",
"gato.gato": "輕型弓",
"sandy.cheeks": "拆解者",
"toilet.takeoff": "Sky VI De Toulen",
"omnipotent.fart": "威廉．柏洛斯",
"evade.this": "敏捷帽",
"evade.that": "敏捷披風",
"dodge.this": "敏捷褲",
"dodge.that": "敏捷鞋",
"yellow.barkbiter": "狂吠犬",
"yellow.gremlin": "飛機失事惡靈",
"yellow.roots": "扭曲之根",
"yellow.fast_creeper": "暴衝苦力怕",
"yellow.mud_golem": "泥人偶",
"yellow.punch_skeleton": "徘徊者",
"yellow.mud_turret": "古代砲台",
"yellow.mud_defender": "古代守衛",
"yellow.phantom": "晶洞蝙蝠",
"yellow.ghast": "方解石幽魂",
"yellow.gargantua": "虛構巨人",
"yellow.detonator": "炸藥",
"yellow.charged_creeper": "紫水晶苦力怕",
"yellow.miner": "紫水晶礦工",
"sign.dig": "挖",
"kvt.weapon.1": "護法巨刀",
"kvt.weapon.2": "陷阱剷除者",
"kvt.weapon.3": "暗影貫穿者",
"kvt.weapon.4": "伏守者剋星",
"kvt.armor.1": "偏執神盾",
"kvt.armor.2": "時髦褲",
"kvt.armor.3": "衛道者盔甲",
"kvt.armor.4": "陷阱剋星",
"kvt.armor.5": "鬧鬼軟帽",
"kvt.offhand.1": "莊園鑰匙圈",
"kvt.offhand.2": "幽靈燈籠",
"kvt.weapon.6": "夜魅殺手",
"kvt.weapon.7": "暗影刺劍",
"kvt.weapon.8": "幽靈弩",
"kvt.weapon9": "巨型狩獵弓",
"kvt.weapon10": "莊園大劍",
"kvt.weapon11": "預兆刺客",
"kvt.tool1": "高速鎬",
"kvt.tool2": "挖磚神器",
"kvt.tool3": "治癒光環",
"kvt.armorset1.helmet": "莊園高帽",
"kvt.armorset1.chestplate": "莊園大衣",
"kvt.armorset1.leggings": "莊園護腿",
"kvt.armorset1.boots": "莊園長靴",
"kvt.mob.1": "鬼魂",
"kvt.mob.2": "西格瑪衛道士",
"kvt.mob.3": "夢魘魔像",
"kvt.mob.4": "夢魘潛伏者",
"kvt.mob.5": "武裝男管家",
"kvt.mob.6": "林間居民",
"kvt.mob.7": "幻影之刃",
"kvt.mob.8": "衛道士決鬥者",
"kvt.mob.9": "瞬爆苦力怕",
"kvt.mob.10": "邪惡苦力怕",
"kvt.mob.11": "鐵哨兵",
"kvt.mob.12": "惡毒魔術師",
"kvt.mob.13": "深不可測的苦力怕",
"kvt.weapon.5": "回聲定位",
"gray.mob.1": "睡不飽",
"gray.mob.2": "大蜘蛛",
"gray.mob.3": "阿爾邦之怒",
"gray.mob.4": "阿爾邦之惱",
"gray.mob.5": "阿爾邦之昧",
"gray.item.1": "焦黑拋砂機",
"gray.item.lore1": "在雙手時:",
"gray.item.lore2": "-8 盔甲",
"gray.item.2": "德魯伊制裁者",
"gray.item.3": "閃電熔結岩鎬",
"gray.item.4": "阿爾邦之鎬",
"gray.item.5": "阿爾邦之劍",
"gray.item.11": "阿爾邦頭盔",
"gray.item.12": "阿爾邦胸甲",
"gray.item.13": "阿爾邦護腿",
"gray.item.14": "阿爾邦軍靴",
"beta.gray.armor.helmet": "布林巴克頭盔",
"gray.item.22": "布林巴克盔甲",
"gray.item.23": "布林巴克護腿",
"gray.item.24": "布林巴克護脛",
"pink.tool.1": "混沌之鎬",
"pink.tool.2": "收割機",
"pink.sword.1": "虛空之友",
"pink.sword.2": "聆聽虛空的呼喚，獻祭予祂。",
"pink.sword.3": "漫天飄盪的餘燼",
"pink.crossbow.1": "突破重圍",
"pink.helmet.1": "賜福王冠",
"pink.boots.1": "空投部隊",
"pink.boots.1.lore": "摔傷？那是什麼，能吃嗎？",
"pink.elite.1": "亡靈隊長",
"cyan.rib": "肋骨粉碎者",
"cyan.riblore.line1": "會在身上留下勒痕的無情胸帶。",
"cyan.riblore.line2": "",
"cyan.cute": "漂亮的切肉刀",
"cyan.cute.lore1": "漂亮的將你切成兩半。",
"cyan.ability.name": "蓄勢待發",
"cyan.cute.ability.line1": "在非慣用手時仍會減少攻擊冷卻時間，",
"cyan.cute.ability.line2": "冷卻結束時，切換回慣用手會立即發動攻擊。",
"cyan.cute.ability.line3": "",
"cyan.offal": "血紅腸子",
"cyan.offal.lore1": "屠殺已然展開，",
"cyan.offal.lore2": "妥善利用臟器。",
"cyan.agaric": "傘菌帽",
"cyan.agaric.ability": "劇毒",
"cyan.agaric.ability.cast": "尖刺攻擊時: ",
"ca.agaric.lore": "帶有發霉的氣味。",
"cyan.spore": "孢子鞋",
"cyan.garb": "超自然服飾",
"cyan.crunch":"痛扣咀嚼者",
"cyan.crunch.lore": "以痛苦為食。",
"cyan.reap": "星體粉碎機",
"cyan.reap.lore1": "在無星的虛空漂流",
"cyan.reap.lore2": "",
"cyan.crusader.helm": "十字軍輕型頭盔",
"cyan.crusader.chest": "十字軍胸甲",
"cyan.crusader.leg": "十字軍護脛",
"cyan.crusader.leg.lore": "輕型盔甲能夠提升靈活度。",
"cyan.crusader.boot": "十字軍足部護甲",
"cyan.crusader.axe": "狂暴十字軍",
"cyan.crusader.sword": "十字軍之劍",
"cyan.weave": "奧菲斯教的織物",
"cyan.weave.lore1": "捨棄現實，",
"cyan.weave.lore2": "方能解脫。",
"cyan.stagshot": "猛擊槍",
"cyan.stagshot.ability.name": "全力出擊",
"cyan.stagshot.lore": "攻擊是最好的防禦。",
"cyan.shatter": "破滅槍",
"cyan.shatter.ability.name": "致命弱點",
"cyan.shatter.lore1": "力量有其代價。",
"cyan.shackle": "連結槍",
"cyan.shackle.ability": "情感鐐銬",
"cyan.ranged": "遠程攻擊時:",
"cyan.shackle.ability.cast1": "遠程攻擊時:",
"cyan.shackle.ability.cast2": "三次擊殺後，自動補充彈藥。",
"cyan.shackle.lore": "分攤痛苦即是承擔脆弱。",
"cyan.nyx": "妮克絲",
"cyan.nyx.ability": "純淨夜色",
"cyan.nyx.ability.cast": "近戰攻擊時:",
"cyan.nyx.ability.cast:": "近戰攻擊時:",
"cyan.nyx.lore": "伸手不見五指。",
"cyan.chitin": "堅硬角質",
"cyan.script": "恐怖經文",
"cyan.tablet.ability": "神秘力量",
"cyan.tablet.ablity.cast": "近戰攻擊時:",
"cyan.slickpick": "光滑鎬",
"cyan.entrencher": "戰壕建造者",
"cyan.thorn": "刺刺果",
"cyan.monolith": "龐然大物",
"cyan.monolith.lore1": "等同世界的重量。",
"cyan.fettered": "遭受束縛",
"cyan.unfettered": "自由自在",
"cyan.bent": "彎曲的英雄之錘",
"cyan.sapphic":"藍寶石權杖",
"cyan.mob.elite1": "染血鬥士",
"cyan.mob.elite2": "真菌屍殼",
"cyan.mob.elite3": "無情的陸軍上尉",
"cyan.mob.elite4": "嗜血砲兵",
"cyan.golem": "僵化思想",
"cyan.head": "頭骨",
"cyan.potion": "熱血沸騰",
"cyan.potion2": "虛空氣流",
"cyan.bone.name": "碎骨",
"cyan.bone.ability.name": "骨刺",
" cyan.bone.ability.line1": "流血 II",
"cyan.tablet.ability.cast": "近戰攻擊時:",
"cyan.pike":"精準長茅",
"cyan.pike.lore":"別扔歪了……",
"cyan.either":"在雙手時:",
"lgray.boots1": "抗鉛材質的鞋子",
"lgray.boots1.lore1": "不知為何，這鞋子比羽毛還輕……",
"lgray.chestplate1": "匿蹤斗篷",
"lgray.chestplate1.lore1": "邪惡女巫會用它躲避追緝。",
"lgray.armor1.boots": "皇室靴子",
"lgray.armor1.chestplate": "皇室長袍",
"lgray.armor1.leggings": "皇室護腿",
"lgray.armor1.helmet": "皇冠",
"lgray.armor1.lore1": "曾經代表無上的權勢和地位，",
"lgray.armor1.lore2": "如今淪為廢墟裡的無用垃圾。",
"lgray.leggings1": "破爛的農夫褲",
"lgray.tool1": "蘊含魔法之鎬",
"lgray.tool2": "沾染魔法之鎬",
"lgray.tool3": "農耕圓鏟",
"lgray.tool4": "農耕鐮刀",
"lgray.armor2": "鑲金盔甲",
"lgray.bow1": "中世紀弓箭",
"lgray.bow2": "中世紀三重弓",
"lgray.shield1": "陳年盾牌",
"lgray.shield2": "騎士盾牌",
"lgray.weapon1": "古代寶劍",
"lgray.weapon2": "封印之劍",
"lgray.weapon3": "治癒之劍",
"lgray.weapon3.lore1": "造成傷害再細心治癒，彷彿心靈的具象化。",
"lgray.weapon4": "蒼蠅拍",
"lgray.weapon5": "磨過的切肉刀",
"lgray.misc1": "幸運石",
"lgray.misc1.lore1": "有些騎士抱有信仰，",
"lgray.misc1.lore2": "但運氣在戰場毫無作用。",
"lgray.misc3": "無盡的地獄業火",
"lgray.misc4": "穀物供品",
"lgray.mob1": "邪惡女巫",
"lgrab.mob2": "孤魂野鬼",
"lgray.mob3": "火焰狙擊手",
"lightblue.tube.key.capitalized": "管珊瑚鑰匙",
"lightblue.brain.key.capitalized": "腦珊瑚鑰匙",
"lightblue.horn.key.capitalized": "角珊瑚鑰匙",
"lblue.coral.key.lore1": "這是取得羊毛的三把鑰匙之一。",
"lblue.coral.key.lore2": "將鑰匙放到臺座上面解鎖羊毛。",
"lblue.coral.key.lore3": "每種鑰匙只能使用一次。",
"lblue.coral.key.lore4": "",
"lblue.coral.key.lore5": "",
"lblue.coral.key.lore.preface": "重要道具",
"lblue.helmet1": "水肺",
"lblue.helmet1.lore2": "水下呼吸",
"lblue.helmet1.lore1": "穿戴時獲得水下呼吸。",
"lblue.boots1": "海龜腳",
"lblue.armor1.boots": "尖刺長靴",
"lblue.armor1.leggings": "尖刺長褲",
"lblue.armor1.chestplate": "尖刺上衣",
"lblue.armor1.helmet": "尖刺帽子",
"lblue.armor2.boots": "耐用的鞋子",
"lblue.armor2.leggings": "耐用的長褲",
"lblue.armor2.chestplate": "耐用的外衣",
"lblue.armor2.helmet": "耐用的頭盔",
"lblue.trident1": "衝浪大師",
"lblue.tool1": "致鬱治癒",
"lblue.tool2": "財富自由",
"lblue.tool3": "礦工的必備斧頭",
"lblue.bow1": "好用的古董弓",
"lblue.bow2": "火焰弩機",
"lblue.crossbow1": "三重發射器",
"lblue.weapon1": "狩獵彎刀",
"lblue.weapon2": "基礎劍",
"lblue.weapon3": "萬能劍",
"lblue.weapon4": "碰！",
"lblue.weapon5": "燙手烙鐵",
"lblue.weapon6": "磨過的斧頭",
"lblue.offhand1": "魔杖",
"lblue.misc1": "頂級蛋",
"lblue.mob8": "追跡殭屍",
"lime.lore.screen.entrance.a": "進入工地的通道禁止外人進入。",
"lime.lore.screen.entrance.b": "別擔心，進展非常順利！",
"lime.lore.screen.entrance.c": "您不需要繼續前進，只需要耐心等待您的幸福天堂竣工！",
"lime.lore.screen.river.a": "您為何堅持前進？",
"lime.lore.screen.river.b": "不用改變，無須行動，恣意享受時間流逝……",
"lime.lore.screen.river.c": "本公司將替您量身打造永恆的幸福。",
"lime.lore.screen.forest.a": "永遠美好公司旨在維護個人的福祉。",
"lime.lore.screen.forest.b": "環境應該遵循個體需求，",
"lime.lore.screen.forest.c": "不該由人類適應環境！",
"lime.lore.screen.final.a":"您應該全心信任本公司，",
"lime.lore.screen.final.b":"沉浸在永恆的幸福時光。",
"lime.lore.screen.final.c":"這是最終警告：本公司絕不會讓您靠近企業核心……",
"lime.lore.screen.secret.a": "改變並不容易。",
"lime.lore.screen.secret.b": "這個選擇正確嗎？你是否能成為理想的自己？",
"lime.lore.screen.secret.c": "這些問題很重要嗎？事實上，就算不知道答案也沒關係，",
"lime.lore.screen.secret.d": "因為你一定能在過程中尋得解答。",
"lime.lore.screen.secret.e": "繼續前進吧！",
"purple.preunlock.message": "你必須先打敗四隻野獸，才能進去中央城堡！",
"purple.winter.killed": "嚴冬野獸已經倒下！",
"purple.summer.killed": "酷暑野獸已經倒下！",
"purple.spring.killed": "暮春野獸已經倒下！",
"purple.autumn.killed": "深秋野獸已經倒下！",
"purple.unlocked.keys": "中央城堡回歸安全，可以繼續探索。",
"item.modifier.bothhands": "在雙手時:",
"purple.bow1": "超讚的弓",
"purple.bow2": "滲透者",
"purple.summer1": "笨重的涼鞋",
"purple.spring1": "棘刺胸甲",
"purple.spring1.lore": "彷彿一朵帶刺玫瑰，刺傷敵人。",
"purple.autumn1": "耐用長褲",
"purple.winter1": "隔熱頭盔",
"purple.armor1": "防彈背心",
"purple.weapon1": "春之戰斧",
"purple.weapon2": "冬之武器",
"purple.weapon3": "滾燙刀鋒",
"purple.weapon4": "敲蜘蛛專家",
"purple.weapon5": "枯枝",
"purple.tool1": "賜福樹枝",
"purple.tool1.lore": "最牢固的棍子打造出最耐用的鎬。",
"purple.tool2": "厚重鎬",
"purple.offhand1": "棘刺盾牌",
"purple.offhand2": "最後的恩典",
"purple.misc1": "薛西弗斯雪球",
"purple.misc1.lore1": "無限雪球象徵烈焰使者無盡的苦難。",
"purple.misc1.lore2": "",
"purple.summerbeast": "酷暑野獸",
"purple.winterbeast": "嚴冬野獸",
"purple.springbeast": "暮春野獸",
"purple.autumnbeast": "深秋野獸",
"lblue.mob1": "突變青蛙",
"lblue.mob2": "海神",
"lblue.mob3": "火焰行者",
"lblue.mob4": "避難所戰士",
"lblue.mob5": "避難所士兵",
"lblue.mob6": "避難所守衛",
"lblue.mob7": "避難所幽魂",
"blackarmor1.helmet": "聖者頭盔",
"blackarmor1.chestplate": "聖者長袍",
"blackarmor1.leggings": "聖者襯衣",
"blackarmor1.boots": "聖者短靴",
"black.chestplate1": "防火板",
"black.chestplate1.lore1": "火焰抗性",
"black.chestplate1.lore2": "穿戴時獲得抗火。",
"black.armor2.leggings": "地獄製造的護腿",
"black.armor2.boots": "地獄製造的鞋子",
"black.armor2.chestplate": "地獄製造的護甲",
"black.armor2.helmet": "地獄製造的頭盔",
"black.boots1": "天使羽擊",
"black.leggings1": "防彈長褲",
"black.armor3.boots": "否認",
"black.armor3.leggings": "憤怒",
"black.armor3.chestplate": "討價還價",
"black.armor3.helmet": "沮喪",
"black.armor3.chestplate2": "接受",
"black.tool1": "一瞬粉碎",
"black.tool2": "衝鋒者",
"black.tool3": "神采飛揚",
"black.tool4": "極速鏟",
"black.tool5": "極速斧",
"black.weapon1": "閃耀斧",
"black.weapon2": "水晶斧",
"black.weapon3": "宇宙無敵終極斧",
"black.weapon4": "水晶劍",
"black.weapon5": "燒焦劍",
"black.weapon6": "結霜剁刀",
"black.weapon7": "宇宙無敵終極劍",
"black.shield1": "無限防禦",
"black.offhand1": "深淵靈魂",
"black.offhand2": "重根",
"black.armor3.lore1": "悲傷五階段的第一階段。",
"black.armor3.lore2": "悲傷五階段的第二階段。",
"black.armor3.lore3": "悲傷五階段的第三階段。",
"black.armor3.lore4": "悲傷五階段的第四階段。",
"black.armor3.lore5": "悲傷五階段的第五階段。",
"black.bow1": "究極弓",
"black.bow2": "超級大塊頭",
"black.bow3": "拉緊的弩",
"black.torch": "無限火把",
"red.chestplate1": "花之盔甲",
"red.weapon1": "櫻桃木柄斧頭",
"red.weapon2": "削尖的櫻桃木樹枝",
"red.bow1": "過載弓",
"red.bow1.lore1": "這把魔法弓箭獲得",
"red.bow1.lore2": "古老櫻花樹的加持",
"red.leggings1": "農夫褲",
"red.boots1": "農夫靴",
"red.misc1": "燃著地獄火的收割刀",
"red.misc1.lore1": "據說可以邊收割邊料理穀物……",
"red.tool1": "產量豐饒",
"red.weapon3": "深海發射器",
"red.boots2": "蹦跳鞋",
"red.boots2.lore1": "防護性很差，但機動性十足！",
"red.helmet1": "安全帽",
"red.misc2": "蛛網破壞者",
"red.weapon4": "初階鑽石劍",
"red.bow2": "傑出弓箭手",
"red.tool2": "守護光環",
"red.tool3": "破壞之斧",
"red.offhand1": "強化鏟",
"red.chestplate2": "皇室藍盔甲",
"black.weapon8": "小腿粉碎者",
"black.weapon8.lore1": "力量越強",
"black.weapon8.lore2": "責任越大",
"red.misc3": "不穩定的切片機",
"red.bow3": "炸藥槍",
"red.offhand2": "孢子守護",
"red.weapon5": "鑽石巨劍",
"red.weapon6": "變異長劍",
"red.chestplate3": "變異護甲",
"red.leggings3": "變異護腿",
"red.axe1": "變異斧頭",
"red.mob1": "織願者信徒",
"red.mob2": "織願者術士",
"red.mob3": "織蛛",
"red.mob4": "農場守衛",
"red.mob5": "沉屍護衛",
"red.mob6": "織願者複製體",
"blue.bow1": "天界弓",
"blue.bow2": "星星狙擊者",
"blue.bow2.lore1": "當生命給你一顆檸檬……",
"blue.bow2.lore2":"讓它們閃耀並射下星星！",
"blue.armor1.helmet": "溫熱的鎖鏈頭盔",
"blue.armor1.chestplate": "溫熱的鎖鏈胸甲",
"blue.armor1.leggings": "溫熱的鎖鏈護腿",
"blue.armor1.boots": "溫熱的鎖鏈靴子",
"blue.armor2.helmet": "厚重頭盔",
"blue.armor2.chestplate": "厚重護甲",
"blue.armor2.leggings": "厚重護腿",
"blue.armor2.boots": "厚重戰鞋",
"blue.helmet1": "苦力怕協調者",
"blue.leggings1": "舒適皮褲",
"blue.boots1": "踏雪靴",
"blue.boots1.lore1": "穿上這雙鞋，",
"blue.boots1.lore2": "粉雪遠離我！",
"blue.tool1": "多用途斧頭",
"blue.tool2": "多用途鏟子",
"blue.tool3": "急速鎬",
"blue.tool4": "健康之鎬",
"blue.tool4.lore1": "這是其他登山客遺留下來的……",
"blue.tool4.lore2": "",
"blue.tool4.lore3": "他們最後成功登頂了嗎？",
"blue.tool4.lore4": "很遺憾，不太可能。",
"blue.tool.lore5": "最好別繼續胡思亂想，",
"blue.tool4.lore6": "繼續腳踏實地前進。",
"blue.weapon1": "精準刺劍",
"blue.weapon2": "獵人之友",
"blue.weapon3": "質樸鐵劍",
"blue.weapon4": "霜凍之刃",
"blue.weapon4.lore1": "粉碎結凍狀態的殘血敵人。",
"blue.weapon4.lore2": "",
"blue.weapon5": "無盡火焰短刀",
"blue.weapon6": "寒霜巨刀",
"blue.weapon7": "沾雪的短柄小斧",
"black.weapon9":"狩獵斧",
"blue.crossbow1": "狙擊槍",
"blue.offhand1": "防禦手杖",
"blue.offhand2": "攻擊手杖",
"blue.trident": "擲浪者",
"blue.boots2": "輕羽靴",
"blue.helmet2": "飯店的頭盔",
"blue.mob1": "虛空深潛者",
"blue.mob2": "碎冰者",
"blue.mob3": "雪地流氓",
"lime.armor1": "無限裝甲",
"lime.helmet1": "泳帽",
"lime.helmet1.lore1": "公司為了取得這個……",
"lime.helmet1.lore2": "使出不太道德的手段。",
"lime.armor2.helmet": "華麗頭盔",
"lime.armor2.chestplate": "華麗盔甲",
"lime.armor2.leggings": "華麗長褲",
"lime.armor2.boots": "華麗皮鞋",
"carto.lethalityii": "爆傷提升 II",
"carto.tempotheftii": "速度竊取 II",
"lime.boots1": "跳躍者",
"lime.tool1": "殘酷摧毀者",
"lime.tool2": "工人鑽頭",
"lime.tool3": "忠誠之鎬",
"lime.tool4": "絲綢般光滑的鎬",
"lime.tool5": "打磨過的黃柄斧頭",
"lime.tool6": "打磨過的黃柄鏟子",
"lime.weapon1": "鋒利如刮鬍刀的斧頭",
"lime.weapon2": "尖端帶鋸齒的強化斧頭",
"lime.weapon3": "鵝卵石打手",
"lime.weapon4": "鵝卵石切石機",
"lime.weapon5": "無情古劍",
"lime.weapon6": "星落劍",
"lime.weapon7": "生物殺手",
"lime.bow1": "公司的致命弓",
"lime.bow2": "餘燼槍",
"lime.bow3": "致命之弩",
"lime.shield": "箭矢斥力",
"lime.offhand1": "公司紀念品",
"lightblue.tube.already": "已有管珊瑚鑰匙。你需要其他種類的鑰匙！",
"lightblue.brain.already": "已有腦珊瑚鑰匙。你需要其他種類的鑰匙！",
"lightblue.horn.already": "已有角珊瑚鑰匙。你需要其他種類的鑰匙！",
"black.mob1": "邪惡牧師",
"black.mob2": "虔誠信徒",
"black.mob3": "萬神殿護衛",
"black.mob4": "人工繁殖體",
"black.mob5": "虛空贈禮",
"black.mob6": "瘋魔圖書管理員",
"black.mob7": "瘋魔之卵",
"black.mob8": "坑洞看守者",
"black.keyitem1": "記憶護符",
"black.keyitem1.lore1": "重要道具",
"black.keyitem1.lore2": "用慣用手拿著這個，",
"black.keyitem1.lore3": "追憶久遠記憶……",
"black.keyitem2": "地下室鑰匙",
"black.keyitem2.lore": "解鎖教堂地下室……",
"lime.mechanic.trident": "公司的三叉戟",
"lime.mechanic.trident.lore1": "陸上波濤",
"lime.mechanic.trident.lore2": "這把三叉戟可以在陸地使用。",
"lime.mechanic.trident.lore3": "短時間連續使用時，",
"lime.mechanic.trident.lore4": "第二次前進的距離會變短。",
"lime.mechanic.trident.lore5": "只能在淺綠色羊毛區域使用。",
"lime.mechanic.unlock.trident": "解鎖公司的三叉戟，請確認物品欄。\n（若物品欄已滿，則無法取得物品）",
"blue.mechanic.unlock.dash": "解鎖副手衝刺道具，請確認物品欄。\n（若物品欄已滿，則無法取得物品）",
"blue.mechanic.item": "副手衝刺道具",
"blue.mechanic.dash.lore1": "衝刺",
"blue.mechanic.dash.lore2": "放在非慣用手，點擊右鍵衝刺。",
"blue.mechanic.dash.lore3": "朝著視線前方移動一小段距離。",
"blue.mechanic.dash.lore4": "冷卻時間 3 秒。",
"blue.cooldown.1": "3 秒",
"blue.cooldown.2": "2 秒",
"blue.cooldown.3": "1 秒",
"blue.cooldown.4": "就緒",
"red.amulet.name": "織願守護符",
"red.amulet.lore1": "抗性祝福",
"red.amulet.lore2": "將守護符丟到地上，讓全體玩家獲得",
"red.amulet.lore3": "所有玩家將持續獲得抗性和速度效果。",
"red.amulet.lore4": "",
"red.amulet.lore5": "踏入祈願之地的瞬間，立即轉為緩速和虛弱效果。",
"red.amulet.lore6": "",
"red.amulet.lore7": "不使用物品，則不會出現任何增減益效果。",
"red.amulet.lore8": "請注意，在使用的瞬間，護身符就會消失。",
"red.amulet.lore9": "選擇權在你，沒有後悔的餘地。",
"red.amulet.lore10": "為了立即的利益背負風險，值得嗎？",
"red.gwishbone.name": "生苔如願骨",
"red.lwishbone.name": "塑膠如願骨",
"red.bwishbone.name": "受潮如願骨",
"red.gwishbone.lore1": "祈願祝福",
"red.gwishbone.lore2": "將如願骨丟到地上，讓全體玩家獲得",
"red.gwishbone.lore3": "所有玩家將在祈願之地獲得",
"red.gwishbone.lore4": "持續的飽食效果。",
"red.lwishbone.lore4": "持續的抗性效果。",
"red.bwishbone.lore4": "持續的速度效果。",
"red.gwishbone.lore5": "如果曾經用過織願守護符，",
"red.gwishbone.lore6": "則無法獲得如願骨祝福。",
"red.mechanic.warning.amulet": "溫馨提示：你使用了織願守護符，祈願之地的難度微幅上升。",
"red.mechanic.warning.wishbone": "已使用如願骨，將在祈願之地獲得增益效果……",
"red.mechanic.amulet.choice": "選擇已定，願你無悔！",
"red.mechanic.wishbone.used": "消耗一根如願骨，使祈願之地的難度降低！",
"red.mechanic.wishbone.used.amulet": "消耗一根如願骨，無事發生！織願守護符抵銷了願望……",
"blue.sign.line1": "--塞萊斯特山--",
"blue.sign.line2": "此碑文用於追悼",
"blue.sign.line3": "登頂失敗的人們",
"blue.sign.line4": "",
"cyan.sandwich": "三明治",
"cyan.sign1.line1": "觀察力真敏銳！",
"cyan.sign1.line2": "往下看。",
"blue.one.miles": "0.1 英里",
"red.transitton.1.1": "請保佑我們",
"red.transitton.1.2": "牧場綠意盎然",
"red.transitton.2.1": "請保佑我們",
"red.transitton.2.2": "平安並團結",
"red.transitton.3.1": "請保佑我們",
"red.transitton.3.2": "有乾淨的水源",
"red.transitton.4.1":"祈願之地",
"red.transitton.4.2":"變異之地",
"white.mob.8": "厭心豎琴師",
"beta.orange.tool.1": "粗糙礦鎬",
"block.minecraft.magenta_glazed_terracotta": "硬石",
"pink.potion.1": "防護藥水",
"teleporter.hub": "傳送中心",
"beta.magenta.helmet": "抗苦力怕面具",
"beta.magenta.chestplate": "抗苦力怕胸甲",
"beta.magenta.leggings": "抗苦力怕護腿",
"beta.magenta.boots": "抗苦力怕鞋子",
"orian.secret.transcendence.perk.neo": "將自身的減益效果轉化成增益效果",
"orian.enter.text": "我被夾在兩個世界的間隙，不知該如何擺脫，卻也無路可退……所追尋的解答深\n埋於心中，我將歷經九死一生，此為最後通牒。",
"red.chestplate2.lore1": "這件上衣滿是尖銳的電腦零件！",
"teleport.yellow.first.unlock": "解鎖紀念碑的黃色羊毛傳送站！從現在開始，你在傳送之後，重生點會自動設\n置在最後使用過的傳送站。",
"beta.magenta.misc1": "無限速度藥水",
"beta.orange.helmet1": "天空之帽",
"beta.orange.chestplate1": "天空披風",
"beta.orange.leggings1": "天空之褲",
"beta.orange.boots1": "天空之鞋",
"haste.potion": "挖掘加速藥水",
"beta.lblue.weapon1": "再生扁斧",
"beta.lblue.weapon2": "閃耀之刃",
"beta.lblue.armor1": "光輝盔甲",
"beta.yellow.armor1": "刀槍不入",
"beta.yellow.misc1": "永別藥水",
"yellow.trader": "銅好",
"lime.sign.fuel": "燃料",
"monument.hoe.item": "瘋狂收割機",
"kvt.potion.1": "狂妄炸彈",
"kvt.potion.2": "連鎖炸彈",
"kvt.potion.3": "瓶裝厄運",
"kvt.weapon.12": "懼高症",
"lightblue.keynotif2": "淺藍羊毛受到三個鑰匙守護，破壞珊瑚鑰匙取得羊毛。",
"lightblue.removed": "粉碎！",
"beta.lgray.offhand1": "巫師法杖",
"cyan.noarmor": "-100% 盔甲",
"beta.cyan.sign1": "哇噢",
"beta.cyan.sign2": "內臟",
"beta.cyan.sign3": "腸子！",
"beta.cyan.sign4": "萬歲！",
"beta.cyan.sign5": "我終於幹掉了",
"beta.cyan.sign6": "rock和red",
"beta.purple.item1": "白粒岩頭盔",
"beta.purple.item2": "白粒岩胸甲",
"beta.purple.item3": "白粒岩護腿",
"beta.purple.item4": "白粒岩鞋子",
"beta.thedock": "碼頭",
"lobbysign.lead": "地圖總召",
"ls.arealead": "區域負責人",
"ls.areacolead": "區域協作者",
"ls.buildcontributor": "建築協助",
"ls.miscdatapacks": "資料包協助",
"ls.translator": "譯者",
"ls.translator.french": "法文",
"ls.translator.spanish": "西班牙文",
"ls.translator.chinese": "繁體中文",
"ls.translator.japanese": "日文",
"ls.betatester": "測試人員",
"ls.misc1": "Cartographer",
"ls.misc2": "翻譯設置",
"ls.trailer": "地圖預告",
"ls.lorelead": "主要劇情編寫",
"ls.music": "自訂音樂",
"ls.misc3": "創作者",
"ls.translatelead": "地圖翻譯指導",
"ls.absolution": "Absolution",
"ls.completed": "旅途結束",
"monument.complete.misdp": "各種資料包",
"monument.complete.thanks": "感謝您的遊玩！",
"cooldown": "冷卻",
"Cooldown": "冷卻",
"lore.item": "劇情物品",
"white.beta.item.lore": "系列完結篇",
"white.beta.item": "玩具劍三代",
"beta.orange.secret.loot": "高空頭盔",
"beta2.item1": "永恆之褲",
"beta2.item2": "永恆之甲",
"beta2.item3": "永遠凋零",
"beta2.item4": "永遠中毒",
"beta2.item5": "永遠回復",
"beta2.newitemthatisnew": "超級劍",
"beta2.sign1": "帶路！",
"gray.offhand.1": "爐心溶解",
"gray.offhand.2": "阿爾邦碑文",
"gray.offhand.3": "戰爭遺留的碎片",
"gray.offhand.4": "璀璨饗宴",
"gray.item.6": "阿爾邦棍棒",
"gray.item.7": "閃電熔結岩軍刀",
"kvt.potion.4": "長效飛濺生命藥水",
"kvt.potion.5": "長效飛濺挖掘加速藥水",
"kvt.potion.6": "長效飛濺迅捷藥水",
"kvt.potion.7": "長效飛濺力量藥水",
"kvt.potion.8": "強效飛濺治療藥水",
"kvt.secret.1": "發牌者",
"ls.compiler": "編譯者",
"ls.well": "做得好！",
"black.sign.sanity": "我的理智",
"black.sign.dignity": "我的尊嚴",
"black.sign.men": "",
"black.sign.booth": "男男親吻聖地",
"black.sign.shortcut": "捷徑",
"black.sign.look": "讓尼目不轉睛",
"black.sign.washere": "到此一遊",
"beta2.item12345": "雙曲弓",
"sign.very.observant": "觀察力驚人！",
"orian.book.sponge": "《五十種不同形狀的海綿》",
"orian.book.sponge.desc": "誰會讀這種書？",
"orian.book.scubex": "《SpeedyCubeX的起源和經歷》",
"orian.book.scubex.desc.a": "所有頁面都被撕毀了，有人不想讓內文外流……",
"orian.book.scubex.desc.b": "",
"orian.book.mapwreck": "《猴子也能懂的 Mapwreck 編譯指南》",
"orian.book.mapwreck.desc.a": "微掀書頁就會聽到一陣鬼哭狼嚎，最好別碰它。",
"orian.book.mapwreck.desc.b": "",
"orian.book.vex": "《如何區分 Vechs 和 Vex》",
"orian.book.vex.desc.a": "粗略翻閱幾頁，內文都在抱怨兩者很難對付。",
"orian.book.vex.desc.b": "",
"orian.book.disc": "《方塊世界的歷史》",
"orian.book.disc.desc.a": "扉頁的筆記：",
"orian.book.disc.desc.b": "「我很失望，竟然連大象都沒有。」",
"orian.book.crossbow": "《精通十字弩》",
"orian.book.crossbow.desc.a": "書本蒙著灰塵。不知為何，有張紙條",
"orian.book.crossbow.desc.b": "寫著「此書曾封印在無門的塔內」。",
"orian.book.jump": "關於跳躍提升騙局的論文",
"orian.book.jump.desc.a": "內文充滿爭議，不斷質疑跳躍提升的正當性。",
"orian.book.jump.desc.b": "",
"orian.book.dissent": "《Dissent：研究案例》",
"orian.book.dissent.desc": "探討其文化影響與衍生效應的長篇論文。",
"orian.book.space": "《太空歷險》",
"orian.book.space.desc.a": "有趣的太空旅行！",
"orian.book.space.desc.b": "「有趣」一詞似乎有塗改痕跡。",
"orian.book.grave": "《重大犯罪紀錄》",
"orian.book.grave.desc": "每頁的作者似乎都不太一樣。",
"orian.sign.boo": "（喝倒采）",
"orian.sign.noclip.a": "",
"orian.sign.noclip.b": "這裡空無一物",
"orian.sign.noclip.c": "你在找什麼？",
"orian.sign.noclip.d": "",
"orian.sign.box.a": "",
"orian.sign.box.b": "獻給",
"orian.sign.box.c": "所有人的秘密",
"orian.sign.box.d": "",
"orian.sign.melon.b": "讚美西瓜神！",
"orian.sign.melon.c": "",
"orian.altar.stage.burn": "燙死人了！",
"orian.altar.stage.pain": "痛楚難以忍受。",
"orian.death.stage": "這太痛苦了！",
"orian.death.inner": "一定有其他的方式！",
"orian.death.clear": "輕而易舉。",
"orian.wet": "感覺不對勁，不該這樣做。",
"orian.warp.inner.a": "世界始於方塊，方塊創造世界。",
"orian.warp.inner.b": "我是方塊。",
"orian.warp.inner.c": "方塊即是一切。",
"orian.warp.inner.d": "方塊消亡之時，亦是世界末日。",
"orian.warp.inner.e": "你無法走向沒有空間的地方。",
"orian.warp.stage": "這條路通向未知，不知道最後會走向何方。",
"orian.key.burn": "無盡的韌性足以抵禦烈焰。",
"orian.key.pain": "堅定不移的決心能忍受劇痛。",
"orian.key.stage": "目標近在眼前卻無法觸及。無路可走，只能改變觀點，但我畏懼痛苦……",
"orian.lock.inner.init": "我缺乏足夠的決心。",
"orian.lock.inner.mid": "需要某種東西推我一把。",
"orian.lock.inner.open": "別無他法，只能面對它。去吧！",
"orian.lock.burn.open": "憑藉無盡的韌性，我熬過戰火。",
"orian.lock.stage.open": "靠著堅定不移的決心，我撐過苦難。我可以前往任何地方，也能做到任何事。",
"orian.flawless": "不可思議！你甚至不曾動搖，也許還有希望……",
"orian.help": "我迷失了，感覺無處可逃，無力起身面對困境……目標遙不可及。",
"orian.help.init": "我躊躇不前，必須脫離泥沼。在高塔隱居也許能反思出解方。",
"orian.help.key": "碰到死路只能親自開闢道路。不計代價，義無反顧，就算受傷……也不能放棄。",
"orian.lime.open": "永遠美好公司已關閉，工廠水域淨化完成：乾淨到能夠游泳！",
"orian.stage.archer": "灰心喪志",
"orian.stage.swarm": "做不完的工作",
"orian.stage.fly": "可憎念頭",
"orian.stage.doom": "必然損失",
"orian.stage.harass": "致殘事件",
"orian.elite.creeper": "恐慌症發作",
"orian.elite.witch": "好心辦壞事",
"orian.elite.pillager": "惡性循環",
"orian.inner.archer": "灼痛尖刺",
"orian.inner.swarm": "嚴厲斥責",
"orian.inner.boom.secret": "一連串嚴重的錯誤判斷",
"orian.inner.boom": "面對現實",
"orian.inner.doom": "狂熱狀態",
"orian.inner.harass": "劇痛難耐",
"orian.elite.warden": "腐蝕內心",
"orian.elite.blaze": "盲從本能",
"orian.elite.ghast": "陣陣光波",
"orian.secret.render": "Renderfish",
"orian.secret.render.desc": "*河豚拍打聲",
"orian.secret.spore": "成簇的孢子",
"orian.secret.spore.keyword": "隨風飄散",
"orian.secret.spore.perk.a": "進食後，讓敵人凋零 5 秒。（中等範圍）",
"orian.secret.spore.perk.b": "",
"orian.secret.spore.perk.c": "也會清除自身的凋零效果。",
"orian.secret.spore.desc.a": "即使沒有大腦、意志和聲音，",
"orian.secret.spore.desc.b": "它還是存活至今，人生啊……",
"orian.secret.spore.desc.c": "",
"orian.secret.transcendence": "超脫凡俗",
"orian.secret.transcendence.keyword": "催化劑",
"orian.secret.transcendence.perk.a": "將減益效果轉換為增益效果。",
"orian.secret.transcendence.perk.b": "凋零 ⋗ 力量",
"orian.secret.transcendence.perk.c": "虛弱 ⋗ 回復",
"orian.secret.transcendence.perk.d": "劇毒 ⋗ 挖掘加速",
"orian.secret.transcendence.perk.e": "挖掘疲勞 ⋗ 加速",
"orian.secret.transcendence.perk.f": "緩速 ⋗ 夜視",
"orian.secret.transcendence.perk.g": "失明 ⋗ 抗性",
"orian.secret.transcendence.desc": "努力可以成為力量的泉源。",
"orian.secret.ctmonomicon": "CTM 死靈之書",
"orian.secret.ctmonomicon.desc": "掀開書頁，希望離你而去。",
"orian.secret.ctmonomicon.perk": "☠☠不要碰☠☠",
"orian.relic.necrosis": "壞死病",
"orian.relic.necrosis.keyword": "散布病菌",
"orian.relic.necrosis.perk.a": "在身上即生效。",
"orian.relic.necrosis.perk.b": "每隔 10 秒讓敵我生物凋零 5 秒。（超大範圍）",
"orian.relic.necrosis.desc": "唯一的解決方法是扔掉它。",
"orian.relic.boresight": "瞄準線",
"orian.relic.boresight.keyword": "回聲偵測",
"orian.relic.boresight.perk.a": "破壞生怪磚時，讓敵人發光 5 秒。（超大範圍）",
"orian.relic.boresight.perk.b": "玩家獲得 20 秒吸收效果。",
"orian.relic.boresight.perk.c": "",
"orian.relic.boresight.desc": "我將主動出擊，改變現狀。",
"orian.relic.intuition": "第六感",
"orian.relic.intuition.keyword": "感知敵人",
"orian.relic.intuition.perk.a": "每隔 10 秒讓敵人發光 5 秒。（超大範圍）",
"orian.relic.intuition.perk.b": "",
"orian.relic.intuition.desc.a": "可信賴程度是 50% ，肯定比隨機機率更好。",
"orian.relic.intuition.desc.b": "",
"orian.relic.diligence": "夙夜匪懈",
"orian.relic.diligence.desc.a": "努力不一定會有收穫……但你必須努力。",
"orian.relic.diligence.desc.b": "",
"orian.relic.desperation": "孤注一擲",
"orian.relic.desperation.desc": "以牙還牙，玉石俱焚。",
"orian.relic.piecemaker": "貫穿者",
"orian.relic.piecemaker.desc.a": "打開前門，順便踹出後門。",
"orian.relic.piecemaker.desc.b": "",
"orian.relic.cowardice": "畏縮",
"orian.relic.cowardice.desc.a": "我迷失的時候總會往南走，只有這樣才能舒緩情緒。",
"orian.relic.cowardice.desc.b": "",
"orian.potion.experience": "增長見聞",
"orian.potion.experience.perk": "獲得所有狀態效果。",
"orian.potion.experience.desc": "痛苦稍縱即逝，祝福將會留下",
"orian.potion.basic": "簡單的解方",
"orian.potion.basic.perk": "帶你到另一邊。",
"orian.potion.basic.desc": "這是最簡單的做法……",
"orian.curse.reload": "完全機械弩",
"orian.enter.warn":"區域非常密集緊湊，魯莽行事請自負後果。中央區域將提供攻略提示。",
"orian.key.stage.a":"鑰匙必然存在，或許在世界的另一面。",
"orian.key.a":"獲得 1/2 的鑰匙。",
"orian.key.b":"獲得 2/2 的鑰匙，解鎖中央區域。",
"orian.lock.inner.init.a":"鑰匙不見了。試著在塔附近尋找看看。",
"orian.lock.inner.mid.a":"還缺一把鑰匙。在塔附近尋找看看。",
"orian.lock.inner.open.a":"繼續深入之前，我應該先穿過門扉，取得祝福效果。那會有所幫助。",
"orian.help.a":"羊毛似乎就在底下，目前無法靠近。",
"orian.help.init.a":"塔樓裡也許會有我需要的東西。",
"orian.help.key.a":"為了改變世界，勢必要承受痛苦。死亡不是唯一解方，也許有門存在某處。",
"orian.help.end":"我理解了改變觀點的方式，前往世界的另一面，門扉助我一臂之力。",
"orange.item.memebook.name": "情慾呼喚",
"orange.item.memebook.1": "\n\n情慾呼喚\n\n令人心碎的浪漫言情小說\n\nAssu Wumannu 著",
"orange.item.memebook.2": "\n*這本書糟糕透頂，它描述一名愚蠢至極（卻有絕世美貌）女子的一生。\n\n由於她所做的種種決定都過於無腦，你實在無法對她產生絲毫憐憫之情。",
"orange.item.memebook.3": "\n書本的開頭講述她遇見一位英俊瀟灑的貴族騎士，而她無可救藥地迷戀著他。\n\n然而，他的某些行為──出於你無法理解的理由，又令她萌生極度強烈的恨意。\n\n書中大量描述老套的「意外」橋段，兩人相遇且舉止異常愚蠢，逐漸發展出曖昧情愫。",
"orange.item.memebook.4": "\n這本書集結最差勁的言情小說老梗，將品質最低劣的部分重組成可怕的情節。\n\n更糟的是，作者的文風充斥可笑的明喻和暗喻，讓浪漫場合變成荒誕笑話。\n\n罪加一等的行為是角色缺乏一致性，蠢女主時常言行不一。",
"orange.item.memebook.5": "\n此外，故事劇情的時間順序毫無邏輯，時間快轉卻回到數年前，這根本不切實際。這本小說涵蓋所有書籍能犯下的各種寫作錯誤。\n\n讀這本書是最浪費時間的事。無法鑽研文字並發掘隱藏其中的意義。一本好書不只是唯美的浪漫，更該蘊含象徵主義與深遠意義。",
"orange.item.memebook.6": "",
"orange.item.memebook.7": "",
"orange.item.memebook.8": "\n（譯者註：\n本書與Castlemania的彩蛋書籍相同）",
"orange.chestname.1": "看右下角",
"orange.chestsign.1": "第二個箱子的",
"orange.chestsign.2": "底部左側",
"orange.chestitem.1": "留意箱子的名稱",
"orange.chestitem.2": "右邊的雕像後方",
"orange.chestitem.3": "普通石磚底下",
"orange.chestitem.4": "檢查水源",
"orange.chestitem.5": "過程中相識的朋友就是真正的寶藏",
"wool.black.church.unlock": "下方傳來門扉吱呀開啟的聲音。最終考驗近在眼前，去面對隱而不談的創傷……",
"wool.black.final.tp": "……終得赦免。",
"blue.no.dash": "衝刺冷卻中！",
"blue.cooldown": "衝刺冷卻時間：",
"white.warning.1": "小心！不朽認知無法被普通的方式殺死。",
"white.warning.2": "試著把它們推入虛空！",
"white.warning.3": "向您致歉，這裡平常其實很平靜。",
"sign.lightblue.coral": "珊瑚",
"sign.lightblue.pedestal": "臺座",
"sign.area.yellow1": "岩漿變動之城",
"sign.area.yellow2": "",
"sign.area.lightblue1": "瀕危生物保護區",
"sign.area.lightblue2": "",
"sign.area.lime1": "幻滅永恆",
"sign.area.lime2": "",
"sign.area.pink1": "迷夢城堡",
"sign.area.pink2": "",
"sign.area.gray1": "阿爾邦城",
"sign.area.gray2": "",
"sign.gray.hope1": "我們最後的",
"sign.gray.hope2": "-希望-",
"sign.gray.food": "狗糧",
"sign.gray.collar": "項圈染料",
"gray.dog": "希望",
"gray.mapmaker1": "地圖作者",
"gray.mapmaker2": "動物園",
"gray.mapmaker3": "（兇猛勿近）",
"sign.gray.book1": "",
"sign.gray.book2": "舒適溫馨書店",
"sign.gray.book3": "",
"gray.compass": "指引羅盤",
"gray.compass.lore": "這個羅盤指向下個交叉路口！",
"gray.compass.lore.direction": "指引",
"sign.area.cyan1": "骨灰花園",
"sign.area.cyan2": "",
"sign.area.purple1": "四季城堡壘",
"sign.area.purple2": "",
"sign.area.blue1": "破碎蒼穹",
"sign.area.blue2": "",
"sign.area.green1": "妄想山莊",
"sign.area.green2": "",
"sign.area.red1": "誤入祈途",
"sign.area.red2": "",
"sign.area.black1": "尋心啟事",
"sign.area.black2": "",
"sign.green.treasure1": "",
"sign.green.treasure2": "打開洞窟的祕寶",
"sign.green.treasure3": "",
"sign.red.offering1": "",
"sign.red.offering2": "請勿擅自",
"sign.red.offering3": "取用供品",
"sign.red.offering4": "",
"sign.red.wish1": "",
"sign.red.wish2": "以織願者的名義",
"sign.red.wish3": "獻上這些祭品。",
"sign.red.wish4": "",
"sign.red.hope1": "",
"sign.red.hope2": "誰能實現",
"sign.red.hope3": "我們的心願，",
"sign.red.hope4": "",
"sign.red.improve1": "",
"sign.red.improve2": "改善生活並保佑",
"sign.red.improve3": "我們平安健康",
"sign.red.improve4": "",
"sign.red.pray1": "",
"sign.red.pray2": "祈願之地",
"sign.red.stop1": "歇腳處",
"sign.red.stop2": "",
"sign.red.offerings": "供品",
"sign.red.warning1": "警告",
"sign.red.warning2": "前方的祈願",
"sign.red.warning3": "氾濫成災！",
"sign.red.danger1": "祈願之地非常危險，",
"sign.red.danger2": "請立即折返！",
"sign.red.danger3": "",
"int.book.name": "路口一的提示",
"int.book.order": "建議攻略順序：",
"int.book.name2": "路口二的提示",
"int.book.name3": "路口三的提示",
"item.modifier.feet": "裝備在腳上時:",
"item.modifier.legs": "裝備於腿上時:",
"item.modifier.chest": "裝備在身上時:",
"item.modifier.head": "裝備於頭部時:",
"attribute.name.generic.attack_damage": "攻擊傷害",
"orange.elite.1": "南瓜長老" ,
"orange.elite.2": "臭臉村民"
}
